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Pull requests: space-wizards/space-station-14

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Pull requests list

added seclight to hos locker A: Security Area: Security department, including Detectives, HoS Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/XS Denotes a PR that changes 0-9 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#41031 opened Oct 22, 2025 by ToastEnjoyer Loading…
2 tasks done
Anything holding a PDA or ID gets a job icon S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/M Denotes a PR that changes 100-999 lines.
#41030 opened Oct 21, 2025 by MidZik Loading…
2 tasks done
Allow pacifists to use disabling modes of energy magnum and energy shotgun S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/S Denotes a PR that changes 10-99 lines.
#41029 opened Oct 21, 2025 by SnappingOpossum Loading…
2 tasks done
Add integration test for wielding and multi-handed items A: General Interactions Area: General in-game interactions that don't relate to another area. A: Integration Tests Area: Integration tests, adding or fixing them S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/M Denotes a PR that changes 100-999 lines.
#41028 opened Oct 21, 2025 by slarticodefast Loading…
2 tasks done
Toilet cistern stashes spawn containing basic loot A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Awaiting Changes Status: Changes are required before another review can happen size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content
#41013 opened Oct 20, 2025 by TheSecondLord Loading…
2 tasks done
Fix: Set DenyReason when access check fails A: General Interactions Area: General in-game interactions that don't relate to another area. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/XS Denotes a PR that changes 0-9 lines. T: Bugfix Type: Bugs and/or bugfixes
#41012 opened Oct 20, 2025 by Uberration Loading…
2 tasks done
add vox sprite for hos coat A: Character/Species Area: Player characters and species features and content. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/XS Denotes a PR that changes 0-9 lines. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
#41008 opened Oct 20, 2025 by AreYouConfused Loading…
2 tasks done
Fixed containment fields dying even when one side still had power A: Engineering Area: Engineering department, including Atmospherics. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/S Denotes a PR that changes 10-99 lines. T: Bugfix Type: Bugs and/or bugfixes
#41006 opened Oct 20, 2025 by MidZik Loading…
2 tasks done
AI Warp Ability A: General Interactions Area: General in-game interactions that don't relate to another area. A: Silicons Area: Relates to Silicon roles, including AI. Changes: Sprites Changes: Might require knowledge of spriting or visual design. Changes: UI Changes: Might require knowledge of UI design or code. D1: High Difficulty: Extensive codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Awaiting Changes Status: Changes are required before another review can happen size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content
#41005 opened Oct 20, 2025 by dirrgang Loading…
2 tasks done
Add SpawnAfter for SpawnEntitiesBehavior A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#41004 opened Oct 20, 2025 by B-Kirill Loading…
2 tasks done
Miscellaneous fixes for faux tiles A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/S Denotes a PR that changes 10-99 lines. T: Bugfix Type: Bugs and/or bugfixes T: New Feature Type: New feature or content, or extending existing content
#41001 opened Oct 20, 2025 by iaada Loading…
2 tasks done
Fixed game crash on mech construction Changes: No C# Changes: Requires no C# knowledge to review or fix this item. S: Awaiting Changes Status: Changes are required before another review can happen S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/S Denotes a PR that changes 10-99 lines.
#40997 opened Oct 20, 2025 by ToastEnjoyer Loading…
2 tasks done
Improve CreateDeleteCreateTest failure messages A: Integration Tests Area: Integration tests, adding or fixing them D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/M Denotes a PR that changes 100-999 lines.
#40996 opened Oct 20, 2025 by ElectroJr Loading…
2 tasks done
Change the recipe for licoxide to not require lead A: Medical Area: Medical department, including Chemistry Changes: No C# Changes: Requires no C# knowledge to review or fix this item. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/XS Denotes a PR that changes 0-9 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#40991 opened Oct 19, 2025 by rumaks-xyz Loading…
2 tasks done
Bwoink System Refactor A: Admin Tooling Area: Admin tooling and moderation. A: Core Tech Area: Underlying core tech for the game and the Github repository. Changes: UI Changes: Might require knowledge of UI design or code. P1: High Priority: Higher priority than other items, but isn't an emergency. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/L Denotes a PR that changes 1000-4999 lines. T: Of Admin Interest Type: Affects administration work a lot, and might require admins to weigh in on T: Refactor Type: Refactor of notable amount of codebase
#40989 opened Oct 19, 2025 by Simyon264 Draft
1 of 2 tasks
Log radial menu interractions for the RCD, Issue #40902 A: Admin Tooling Area: Admin tooling and moderation. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Awaiting Changes Status: Changes are required before another review can happen size/XS Denotes a PR that changes 0-9 lines. T: Of Admin Interest Type: Affects administration work a lot, and might require admins to weigh in on
#40986 opened Oct 19, 2025 by JesterX666 Loading…
2 tasks done
optimise shuttle collision entity throwing A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Awaiting Changes Status: Changes are required before another review can happen size/S Denotes a PR that changes 10-99 lines. T: Bugfix Type: Bugs and/or bugfixes
#40984 opened Oct 19, 2025 by Ilya246 Loading…
2 tasks done
Remove Wizard Roundstart Antag A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P1: High Priority: Higher priority than other items, but isn't an emergency. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Awaiting Changes Status: Changes are required before another review can happen S: Undergoing Discussion Status: Currently going through an extended discussion, as per procedure. size/S Denotes a PR that changes 10-99 lines. T: Of Admin Interest Type: Affects administration work a lot, and might require admins to weigh in on
#40983 opened Oct 19, 2025 by Princess-Cheeseballs Loading…
2 tasks done
Change vulp whine emote name to crying A: Character/Species Area: Player characters and species features and content. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/S Denotes a PR that changes 10-99 lines. T: Bugfix Type: Bugs and/or bugfixes
#40982 opened Oct 19, 2025 by Buunie099 Loading…
2 tasks done
Create WieldingRequiresMultipleHandsTest.cs A: Integration Tests Area: Integration tests, adding or fixing them D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#40977 opened Oct 19, 2025 by VerinSenpai Loading…
2 tasks done
Fix wielding two-handed items with only one hand A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/S Denotes a PR that changes 10-99 lines. T: Bugfix Type: Bugs and/or bugfixes
#40966 opened Oct 18, 2025 by slarticodefast Loading…
2 tasks done
Update Space Villain's UI A: General Interactions Area: General in-game interactions that don't relate to another area. Changes: UI Changes: Might require knowledge of UI design or code. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/M Denotes a PR that changes 100-999 lines. T: New Feature Type: New feature or content, or extending existing content T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
#40963 opened Oct 18, 2025 by Steffo99 Loading…
2 tasks done
Make Space Villain LMTR wire remove HP and MP limits and skip game end checks A: Engineering Area: Engineering department, including Atmospherics. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/S Denotes a PR that changes 10-99 lines. T: New Feature Type: New feature or content, or extending existing content
#40961 opened Oct 18, 2025 by Steffo99 Loading…
2 tasks done
Add a kill limit objective to the Space Ninja antag A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Concern A maintainer has raised concerns regarding the idea. The PR may be closed by another maintainer. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/M Denotes a PR that changes 100-999 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it T: New Feature Type: New feature or content, or extending existing content
#40960 opened Oct 18, 2025 by SlamBamActionman Loading…
2 tasks done
Adjusted volume of most booze/soda dispenser containers + other minor touchups A: Service Area: Service department, including cooking, botany, etc Changes: No C# Changes: Requires no C# knowledge to review or fix this item. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. size/M Denotes a PR that changes 100-999 lines. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it T: Bugfix Type: Bugs and/or bugfixes
#40956 opened Oct 18, 2025 by Hitlinemoss Loading…
2 tasks done
ProTip! What’s not been updated in a month: updated:<2025-09-21.