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Pull requests: space-wizards/space-station-14
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added seclight to hos locker
A: Security
Area: Security department, including Detectives, HoS
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
#41031
opened Oct 22, 2025 by
ToastEnjoyer
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2 tasks done
Anything holding a PDA or ID gets a job icon
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/M
Denotes a PR that changes 100-999 lines.
#41030
opened Oct 21, 2025 by
MidZik
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2 tasks done
Allow pacifists to use disabling modes of energy magnum and energy shotgun
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Untriaged
Status: Indicates an item has not been triaged and doesn't have appropriate labels.
size/S
Denotes a PR that changes 10-99 lines.
#41029
opened Oct 21, 2025 by
SnappingOpossum
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2 tasks done
Add integration test for wielding and multi-handed items
A: General Interactions
Area: General in-game interactions that don't relate to another area.
A: Integration Tests
Area: Integration tests, adding or fixing them
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
#41028
opened Oct 21, 2025 by
slarticodefast
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2 tasks done
Toilet cistern stashes spawn containing basic loot
A: General Interactions
Area: General in-game interactions that don't relate to another area.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Awaiting Changes
Status: Changes are required before another review can happen
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#41013
opened Oct 20, 2025 by
TheSecondLord
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2 tasks done
Fix: Set DenyReason when access check fails
A: General Interactions
Area: General in-game interactions that don't relate to another area.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#41012
opened Oct 20, 2025 by
Uberration
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2 tasks done
add vox sprite for hos coat
A: Character/Species
Area: Player characters and species features and content.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Visual Change
Type: Deals with changes to art, sprites or other visuals in the game.
#41008
opened Oct 20, 2025 by
AreYouConfused
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2 tasks done
Fixed containment fields dying even when one side still had power
A: Engineering
Area: Engineering department, including Atmospherics.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#41006
opened Oct 20, 2025 by
MidZik
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2 tasks done
AI Warp Ability
A: General Interactions
Area: General in-game interactions that don't relate to another area.
A: Silicons
Area: Relates to Silicon roles, including AI.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
Changes: UI
Changes: Might require knowledge of UI design or code.
D1: High
Difficulty: Extensive codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Awaiting Changes
Status: Changes are required before another review can happen
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
#41005
opened Oct 20, 2025 by
dirrgang
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2 tasks done
Add SpawnAfter for SpawnEntitiesBehavior
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#41004
opened Oct 20, 2025 by
B-Kirill
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2 tasks done
Miscellaneous fixes for faux tiles
A: General Interactions
Area: General in-game interactions that don't relate to another area.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
Changes: Sprites
Changes: Might require knowledge of spriting or visual design.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
T: New Feature
Type: New feature or content, or extending existing content
#41001
opened Oct 20, 2025 by
iaada
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2 tasks done
Fixed game crash on mech construction
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
S: Awaiting Changes
Status: Changes are required before another review can happen
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
#40997
opened Oct 20, 2025 by
ToastEnjoyer
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2 tasks done
Improve CreateDeleteCreateTest failure messages
A: Integration Tests
Area: Integration tests, adding or fixing them
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
#40996
opened Oct 20, 2025 by
ElectroJr
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2 tasks done
Change the recipe for licoxide to not require lead
A: Medical
Area: Medical department, including Chemistry
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/XS
Denotes a PR that changes 0-9 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
#40991
opened Oct 19, 2025 by
rumaks-xyz
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2 tasks done
Bwoink System Refactor
A: Admin Tooling
Area: Admin tooling and moderation.
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
Changes: UI
Changes: Might require knowledge of UI design or code.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/L
Denotes a PR that changes 1000-4999 lines.
T: Of Admin Interest
Type: Affects administration work a lot, and might require admins to weigh in on
T: Refactor
Type: Refactor of notable amount of codebase
Log radial menu interractions for the RCD, Issue #40902
A: Admin Tooling
Area: Admin tooling and moderation.
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Awaiting Changes
Status: Changes are required before another review can happen
size/XS
Denotes a PR that changes 0-9 lines.
T: Of Admin Interest
Type: Affects administration work a lot, and might require admins to weigh in on
#40986
opened Oct 19, 2025 by
JesterX666
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2 tasks done
optimise shuttle collision entity throwing
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D2: Medium
Difficulty: A good amount of codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Awaiting Changes
Status: Changes are required before another review can happen
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#40984
opened Oct 19, 2025 by
Ilya246
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2 tasks done
Remove Wizard Roundstart Antag
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Awaiting Changes
Status: Changes are required before another review can happen
S: Undergoing Discussion
Status: Currently going through an extended discussion, as per procedure.
size/S
Denotes a PR that changes 10-99 lines.
T: Of Admin Interest
Type: Affects administration work a lot, and might require admins to weigh in on
#40983
opened Oct 19, 2025 by
Princess-Cheeseballs
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2 tasks done
Change vulp whine emote name to crying
A: Character/Species
Area: Player characters and species features and content.
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
DB: Beginner Friendly
Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#40982
opened Oct 19, 2025 by
Buunie099
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2 tasks done
Create WieldingRequiresMultipleHandsTest.cs
A: Integration Tests
Area: Integration tests, adding or fixing them
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
S: Requires Content PR
Status: Requires a change to SS14, for which there is no open PR currently.
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
#40977
opened Oct 19, 2025 by
VerinSenpai
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2 tasks done
Fix wielding two-handed items with only one hand
A: General Interactions
Area: General in-game interactions that don't relate to another area.
D3: Low
Difficulty: Some codebase knowledge required.
P2: Raised
Priority: Item has a raised priority, indicating it might get increased maintainer attention.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: Bugfix
Type: Bugs and/or bugfixes
#40966
opened Oct 18, 2025 by
slarticodefast
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2 tasks done
Update Space Villain's UI
A: General Interactions
Area: General in-game interactions that don't relate to another area.
Changes: UI
Changes: Might require knowledge of UI design or code.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
T: New Feature
Type: New feature or content, or extending existing content
T: Visual Change
Type: Deals with changes to art, sprites or other visuals in the game.
#40963
opened Oct 18, 2025 by
Steffo99
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2 tasks done
Make Space Villain Area: Engineering department, including Atmospherics.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/S
Denotes a PR that changes 10-99 lines.
T: New Feature
Type: New feature or content, or extending existing content
LMTR
wire remove HP and MP limits and skip game end checks
A: Engineering
#40961
opened Oct 18, 2025 by
Steffo99
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2 tasks done
Add a kill limit objective to the Space Ninja antag
A: Roundflow/Antag
Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Concern
A maintainer has raised concerns regarding the idea. The PR may be closed by another maintainer.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: New Feature
Type: New feature or content, or extending existing content
#40960
opened Oct 18, 2025 by
SlamBamActionman
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2 tasks done
Adjusted volume of most booze/soda dispenser containers + other minor touchups
A: Service
Area: Service department, including cooking, botany, etc
Changes: No C#
Changes: Requires no C# knowledge to review or fix this item.
D3: Low
Difficulty: Some codebase knowledge required.
P3: Standard
Priority: Default priority for repository items.
S: Needs Review
Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved.
size/M
Denotes a PR that changes 100-999 lines.
T: Balance Change
Type: Balance changes through direct value changes, or changes to mechanics that affect it
T: Bugfix
Type: Bugs and/or bugfixes
#40956
opened Oct 18, 2025 by
Hitlinemoss
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2 tasks done
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ProTip!
What’s not been updated in a month: updated:<2025-09-21.