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Token Tooltip

Idle edited this page Dec 10, 2024 · 10 revisions

The token tooltip exists in 2 versions: a small one that is available for all tokens on the scene showing the health status and the distance, and an extended version that will display more details for owned/observable tokens.

It gives at-a-glance information about the hovered token actor such as the current health, armor class, saves, movement speed or if the actor has any immunities/resistances/weaknesses.

The distance is accompanied by a small icon indicating which other token is currently used to calculate it: assigned actor, persistent actor, selected token or targeted token. A line will also be drawn between both tokens to make it easier to identify it.

Settings

Enabled πŸ‘€ βœ…

Enables this HUD element on your client.

Extended Tooltip πŸ‘€ (Never)

If/when the extended version of the tooltip should be used.

Display Health Status πŸ‘€ (Small Version Only)

When should the creatures' health state be displayed on the tooltip if enabled in you world.

Tooltip Delay πŸ‘€ (250)

Delay in milliseconds before the tooltip shows up on screen.

Position πŸ‘€ (Top)

Select a preferred side for the tooltip to be displayed, if not possible, the module will try first on the opposite side, otherwise on one of the remaining two.

Font Size πŸ‘€ (14)

The HUD element dynamically scales with the font size.

Note

The module was designed to use a font size of 14.

Display Distance πŸ‘€ (In Feet)

Will display the distance between the hovered token and one that is inferred automatically.

Draw Distance πŸ‘€ (4)

Draw a line of this thickness between the hovered token and the distance target.

Dead Actor πŸ‘€ (No Tooltip)

What type of tooltip should be displayed when hovering over a dead actor.

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