Pull requests: CleverRaven/Cataclysm-DDA
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Backport #71103
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
<Enhancement / Feature>
New features, or enhancements on existing
EOC: Effects On Condition
Anything concerning Effects On Condition
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#73873
opened May 17, 2024 by
Procyonae
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Backport #70639
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
<Enhancement / Feature>
New features, or enhancements on existing
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#73872
opened May 17, 2024 by
Procyonae
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canteen 2 roofed
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#73870
opened May 17, 2024 by
PatrikLundell
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[WIP] Add night vision helmet attachments
[C++]
Changes (can be) made in C++. Previously named `Code`
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Spawn
Creatures, items, vehicles, locations appearing on map
[ Xedra Evolved ] Robot and Cyborg Immobilizing traps [Adds species based snares]
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#73867
opened May 17, 2024 by
Maleclypse
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Gas forge recipe learned from fabrication books
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Enhancement / Feature>
New features, or enhancements on existing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
#73865
opened May 17, 2024 by
descende
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Add a crafting recipe for propane lanterns
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
#73864
opened May 17, 2024 by
descende
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Backport #73818 with correct branch name and target
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
<Enhancement / Feature>
New features, or enhancements on existing
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
#73863
opened May 17, 2024 by
AshenColors
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Obsolete MP18, OA-93, PLR 16, M231, and Mossberg Brownie
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Tests
Measurement, self-control, statistics, balancing.
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Bombastic Perks
Mods: Generic Guns
Anything to do with Generic Guns
[Python]
Code made in Python
Spawn
Creatures, items, vehicles, locations appearing on map
#73862
opened May 16, 2024 by
Holli-Git
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Retain non-solid contents when installing vehicle parts
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
json-styled
JSON lint passed, label assigned by github actions
#73860
opened May 16, 2024 by
irwiss
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Ski mask a tube scarf
astyled
astyled PR, label is assigned by github actions
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
Backport #72843
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
<Enhancement / Feature>
New features, or enhancements on existing
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#73853
opened May 16, 2024 by
Procyonae
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Backport #73689
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
<Enhancement / Feature>
New features, or enhancements on existing
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: MA
Massachussetts mod. Cata in one state
Mods
Issues related to mods or modding
#73850
opened May 16, 2024 by
Procyonae
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Backport #72858
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
<Enhancement / Feature>
New features, or enhancements on existing
Info / User Interface
Game - player communication, menus, etc.
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#73849
opened May 16, 2024 by
Procyonae
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Backport #71352
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Enhancement / Feature>
New features, or enhancements on existing
EOC: Effects On Condition
Anything concerning Effects On Condition
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
[Python]
Code made in Python
Translation
I18n
#73848
opened May 16, 2024 by
Procyonae
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Make Ectothermic sleepy, but otherwise chill with cold
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Backport MoM Changes
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Documentation>
Design documents, internal info, guides and help.
<Enhancement / Feature>
New features, or enhancements on existing
EOC: Effects On Condition
Anything concerning Effects On Condition
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Near-infinite loop fix for when crafter cannot continue (fixes #70530)
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
new contributor
#73820
opened May 16, 2024 by
adamaxis
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Update Flatpak manifest to use clang and include the default soundpack
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Build
Issues regarding different builds and build environments
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
#73818
opened May 16, 2024 by
AshenColors
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Reset wait popup on activity finish
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#73814
opened May 15, 2024 by
irwiss
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typified activity_actor
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Vehicles
Vehicles, parts, mechanics & interactions
#73807
opened May 15, 2024 by
PatrikLundell
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Don't try to get non-existent spellbook spells
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#73800
opened May 15, 2024 by
RenechCDDA
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[Magiclysm] Stormhammer and Mage blade weapon categories
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
#73795
opened May 15, 2024 by
Maleclypse
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[Magiclysm] Update Forge of Wonders Dialogue Options
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Missions
Quests and missions
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
new contributor
#73791
opened May 14, 2024 by
TheAthenaCabin0
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[Magiclysm] Add more enchants to effect scaling
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
#73772
opened May 14, 2024 by
Standing-Storm
•
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