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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

Fix personal zone drift during item sorting astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions Vehicles Vehicles, parts, mechanics & interactions
#86284 opened Apr 6, 2026 by dobbry-vechur Loading…
[Sky Island] Require the player to examine the statue to receive warp shards astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding
#86282 opened Apr 6, 2026 by thaelina Loading…
[Sky Island] Blacklist evacuation flyer astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding
#86280 opened Apr 6, 2026 by gettingusedto Loading…
Fix per-turn inventory rebuild for step recipe proficiency checks astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions Player Faction Base / Camp All about the player faction base/camp/site
#86277 opened Apr 5, 2026 by dobbry-vechur Loading…
Remember crafting details panel state between sessions astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions new contributor
#86276 opened Apr 5, 2026 by evilbananas Loading…
Snippets in loading screen + minor refactor of loading ui astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#86275 opened Apr 5, 2026 by GuardianDll Loading…
Fix drystone and brick roof terrain <Bugfix> This is a fix for a bug (or closes open issue) Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON new contributor
#86274 opened Apr 5, 2026 by ParselyBunny Loading…
Improve expanded component view in new ImGui Crafting Menu astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions new contributor
#86273 opened Apr 5, 2026 by evilbananas Loading…
[Magiclysm] Convert Seed of Growth to fertilize_plant effect astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#86270 opened Apr 5, 2026 by Standing-Storm Loading…
Stop Rubik from borging up the anti-borg PCs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86256 opened Apr 5, 2026 by Maleclypse Loading…
Add fertilize_plant spell effect astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. <Enhancement / Feature> New features, or enhancements on existing EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved
#86251 opened Apr 5, 2026 by Standing-Storm Loading…
Character creator ImGui migration astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Scenarios New Scenarios, balancing, bugs with scenarios
#86250 opened Apr 5, 2026 by ShnitzelX2 Draft
NPC needs: executor system with BT integration astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#86243 opened Apr 4, 2026 by dobbry-vechur Loading…
2
absit invidia perk protects against xe evil eye astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods Issues related to mods or modding
#86234 opened Apr 4, 2026 by anoobindisguise Draft
Remove dumb gun cheese astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#86232 opened Apr 3, 2026 by RenechCDDA Loading…
[Magiclysm] Add a way to craft everburning candle astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#86224 opened Apr 3, 2026 by Michael1993 Loading…
Add 'GLARE' tool quality to lowered PAPR Welding Mask. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor
#86223 opened Apr 3, 2026 by mCarlG Loading…
Readding old version of "A Beginner's Guide to Magic" astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#86111 opened Mar 26, 2026 by Tiareth Loading…
Hideous Mutated Deformity is Forever, no more UNSTABLE for slime astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#86085 opened Mar 25, 2026 by Maleclypse Loading…
Updating firearm name/desc (pt.3) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#86022 opened Mar 23, 2026 by SchrodingerSig Draft
[ Xedra Evolved ] Abnegation and Pontage Proficiencies astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition Game: Achievements / Conducts / Scores Player goals and how they are tracked. [JSON] Changes (can be) made in JSON Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved
#85944 opened Mar 19, 2026 by Maleclypse Loading…
pop talker from dialogue if they are dead astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#85935 opened Mar 18, 2026 by GuardianDll Loading…
SDL transparency issues hotfix astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#85934 opened Mar 18, 2026 by andrewhr Loading…
make social2 penalties stack slower astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#85919 opened Mar 18, 2026 by anoobindisguise Loading…
Revive "Add target practice activity" astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#85868 opened Mar 15, 2026 by GuardianDll Draft
ProTip! Find all pull requests that aren't related to any open issues with -linked:issue.