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More Android GL fixes
Release #496: Commit cf029a5 pushed by rive-engineering
January 14, 2025 20:57 31s main
January 14, 2025 20:57 31s
add more arithmetic operations
Release #495: Commit db35c7e pushed by rive-engineering
January 14, 2025 15:02 39s main
January 14, 2025 15:02 39s
add more arithmetic operations
Continuous integration #511: Commit db35c7e pushed by rive-engineering
January 14, 2025 15:02 1m 52s main
January 14, 2025 15:02 1m 52s
Fix premake tag
Release #494: Commit 185f9b8 pushed by rive-engineering
January 14, 2025 11:44 33s main
January 14, 2025 11:44 33s
Fix premake tag
Continuous integration #510: Commit 185f9b8 pushed by rive-engineering
January 14, 2025 11:44 1m 46s main
January 14, 2025 11:44 1m 46s
Runtime fix for image scale with mesh
Continuous integration #509: Commit ea63934 pushed by rive-engineering
January 13, 2025 23:25 2m 29s main
January 13, 2025 23:25 2m 29s
Runtime fix for image scale with mesh
Release #493: Commit ea63934 pushed by rive-engineering
January 13, 2025 23:25 37s main
January 13, 2025 23:25 37s
January 13, 2025 22:27 30s
editor+runtime: fix text hit-testing on a locally transformed text
Continuous integration #508: Commit 6958571 pushed by rive-engineering
January 13, 2025 22:27 2m 42s main
January 13, 2025 22:27 2m 42s
Reduce the number of GradientSpans
Release #491: Commit 35ffca4 pushed by rive-engineering
January 10, 2025 17:38 40s main
January 10, 2025 17:38 40s
Reduce the number of GradientSpans
Continuous integration #507: Commit 35ffca4 pushed by rive-engineering
January 10, 2025 17:38 1m 50s main
January 10, 2025 17:38 1m 50s
Update webgpu/glsl permutation #defines to "true"
Continuous integration #506: Commit ec45ffa pushed by rive-engineering
January 10, 2025 05:36 1m 45s main
January 10, 2025 05:36 1m 45s
Update webgpu/glsl permutation #defines to "true"
Release #490: Commit ec45ffa pushed by rive-engineering
January 10, 2025 05:36 40s main
January 10, 2025 05:36 40s
Delete the simple gradient texture transfer
Release #489: Commit 3d9b755 pushed by rive-engineering
January 10, 2025 00:14 39s main
January 10, 2025 00:14 39s
Delete the simple gradient texture transfer
Continuous integration #505: Commit 3d9b755 pushed by rive-engineering
January 10, 2025 00:14 1m 45s main
January 10, 2025 00:14 1m 45s
add histogram arg to check golds to pass thru to diff.py
Continuous integration #504: Commit b4defef pushed by rive-engineering
January 3, 2025 19:26 1m 39s main
January 3, 2025 19:26 1m 39s
add histogram arg to check golds to pass thru to diff.py
Release #488: Commit b4defef pushed by rive-engineering
January 3, 2025 19:26 22s main
January 3, 2025 19:26 22s
move advanced call after update
Release #487: Commit d619830 pushed by rive-engineering
January 3, 2025 18:07 34s main
January 3, 2025 18:07 34s
move advanced call after update
Continuous integration #503: Commit d619830 pushed by rive-engineering
January 3, 2025 18:07 1m 44s main
January 3, 2025 18:07 1m 44s
Reset scroll constraint when state machine not running
Release #486: Commit 055105f pushed by rive-engineering
January 3, 2025 17:44 26s main
January 3, 2025 17:44 26s
Reset scroll constraint when state machine not running
Continuous integration #502: Commit 055105f pushed by rive-engineering
January 3, 2025 17:44 1m 47s main
January 3, 2025 17:44 1m 47s
Merge path_utils.hpp and eval_cubic.hpp into the core runtime
Continuous integration #501: Commit 5053be4 pushed by rive-engineering
December 22, 2024 04:02 58s main
December 22, 2024 04:02 58s
Merge path_utils.hpp and eval_cubic.hpp into the core runtime
Release #485: Commit 5053be4 pushed by rive-engineering
December 22, 2024 04:02 24s main
December 22, 2024 04:02 24s
Ensure child layouts mark dirty when flex direction changes
Release #484: Commit d07199c pushed by rive-engineering
December 21, 2024 01:32 30s main
December 21, 2024 01:32 30s
Ensure child layouts mark dirty when flex direction changes
Continuous integration #500: Commit d07199c pushed by rive-engineering
December 21, 2024 01:32 1m 19s main
December 21, 2024 01:32 1m 19s