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More Android GL fixes
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* Call glFlush() on Adreno at the end of RenderContextGLImpl::flush(). This fixes a synchronization bug that was showing up on some Qualcomm devices.

* Remove the framebuffer-fetch implementation for pixel local storage. This backend was almost completely unused and rotting, and not a single device on browser stack was using it. Not worth the maintenance!

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20d09e2a84 More Android GL fixes (#8868)
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csmartdalton committed Jan 14, 2025
1 parent db35c7e commit cf029a5
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2 changes: 1 addition & 1 deletion .rive_head
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2 changes: 1 addition & 1 deletion submodules/rive-cpp

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