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Pull requests: rh-hideout/pokeemerald-expansion
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Change ability to abilityNum in CreateTrainerMon
type: cleanup
#6370
opened Mar 2, 2025 by
AlexOn1ine
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Fixed Ivy Cudgel types with type changes
bugfix
Bugfixes
category: move effect
Pertains to move effects
#6369
opened Mar 2, 2025 by
hedara90
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"no additional effect" text for status Z moves without effects
#6368
opened Mar 2, 2025 by
wiz1989
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Small Code clean up in GetBattlerAbility (removes duplication)
type: cleanup
#6362
opened Mar 1, 2025 by
AlexOn1ine
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Fixes crash damage move against absorbing abilities
#6361
opened Feb 28, 2025 by
AlexOn1ine
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Fix damage roll order for AI calcs
bugfix
Bugfixes
category: battle-ai
Pertains to Battle Engine Upgrade's AI
#6356
opened Feb 27, 2025 by
AlexOn1ine
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Clean up AI code duplication and unify checks
category: battle-ai
Pertains to Battle Engine Upgrade's AI
type: cleanup
#6348
opened Feb 26, 2025 by
AlexOn1ine
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AI tests, mostly doubles
category: battle-ai
Pertains to Battle Engine Upgrade's AI
category: battle-tests
Related to the automated test environment
Switch AI will factor in player's choice lock when determining hits to KO
category: battle-ai
Pertains to Battle Engine Upgrade's AI
new-feature
Adds a feature
#6343
opened Feb 25, 2025 by
Pawkkie
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Add CONTRIBUTING.md and STYLEGUIDE.md
type: documentation
Improvements or additions to documentation
#6340
opened Feb 25, 2025 by
pkmnsnfrn
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Optimization / Clean up of AI move usability
category: battle-ai
Pertains to Battle Engine Upgrade's AI
type: cleanup
#6332
opened Feb 24, 2025 by
AlexOn1ine
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Gen 1's Special base stat
category: battle-mechanic
Pertains to battle mechanics
new-feature
Adds a feature
#6330
opened Feb 23, 2025 by
AsparagusEduardo
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Low Health Beeps Configuration
General
Doesn't fit under other labels
new-feature
Adds a feature
#6328
opened Feb 23, 2025 by
khbsd
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"Aerilate"-esque Ability Tests and Config
category: battle-mechanic
Pertains to battle mechanics
category: battle-tests
Related to the automated test environment
new-feature
Adds a feature
#6313
opened Feb 21, 2025 by
Pawkkie
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Fix "good defensive mon with SE move" switching
bugfix
Bugfixes
category: battle-ai
Pertains to Battle Engine Upgrade's AI
Improve AI's handling of player's Encore
category: battle-ai
Pertains to Battle Engine Upgrade's AI
new-feature
Adds a feature
Tests for checking all move animations
category: battle-tests
Related to the automated test environment
#6297
opened Feb 19, 2025 by
hedara90
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Port Slow Stairs Movement From FRLG
category: overworld
Pertains to out-of-battle mechanics
new-feature
Adds a feature
#6275
opened Feb 15, 2025 by
Deokishisu
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Include Missed
GetInteractedMetatileScript
Entries for Mart & Center Signs
#6269
opened Feb 14, 2025 by
Deokishisu
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What’s not been updated in a month: updated:<2025-02-02.