-
Notifications
You must be signed in to change notification settings - Fork 270
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merge ign-gazebo6 ➡️ main (part 2) #1631
Conversation
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Alejandro Hernández Cordero <[email protected]> Co-authored-by: Ian Chen <[email protected]>
Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Carlos Agüero <[email protected]> Co-authored-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Jorge Perez <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Nate Koenig <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Onur Berk Tore <[email protected]>
Signed-off-by: Onur Berk Tore <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: Silvio <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
ba879d3
to
d5c08b2
Compare
Signed-off-by: Louise Poubel <[email protected]>
d5c08b2
to
ed5cd0b
Compare
Signed-off-by: Louise Poubel <[email protected]>
ed5cd0b
to
5e0847d
Compare
Codecov Report
@@ Coverage Diff @@
## main #1631 +/- ##
==========================================
- Coverage 63.62% 63.47% -0.16%
==========================================
Files 330 331 +1
Lines 25787 26123 +336
==========================================
+ Hits 16408 16581 +173
- Misses 9379 9542 +163
Help us with your feedback. Take ten seconds to tell us how you rate us. Have a feature suggestion? Share it here. |
Signed-off-by: Louise Poubel <[email protected]>
5e0847d
to
f8deb17
Compare
Signed-off-by: Louise Poubel <[email protected]>
f8deb17
to
ede7141
Compare
Signed-off-by: Louise Poubel <[email protected]>
ede7141
to
ee48126
Compare
CI result analysis:
|
I have on my list for this week:
|
I have tested the reset examples locally and this looks like a clean merge, functionality is intact. I don't see any weird interactions here. |
Thanks, @mjcarroll . I'll consider this an approval and merge this PR, we're way past feature freeze and need to branch off |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I found some ign
console loggers that should be updated. Should I open a separate PR for these?
{ | ||
if (_plugin.Filename() == "" || _plugin.Name() == "") | ||
{ | ||
ignerr << "Failed to instantiate system plugin: empty argument " |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
ignerr << "Failed to instantiate system plugin: empty argument " | |
gzerr << "Failed to instantiate system plugin: empty argument " |
std::string entitySystemService{"entity/system/add"}; | ||
this->node->Advertise(entitySystemService, | ||
&SystemManager::EntitySystemAddService, this); | ||
ignmsg << "Serving entity system service on [" |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
ignmsg << "Serving entity system service on [" | |
gzmsg << "Serving entity system service on [" |
|
||
if (req.plugins().empty()) | ||
{ | ||
ignwarn << "Unable to add plugins to Entity: '" << entity |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
ignwarn << "Unable to add plugins to Entity: '" << entity | |
gzwarn << "Unable to add plugins to Entity: '" << entity |
@@ -427,15 +427,15 @@ void addResourcePaths(const std::vector<std::string> &_paths) | |||
char *ignPathCStr = std::getenv(systemPaths->FilePathEnv().c_str()); | |||
if (ignPathCStr && *ignPathCStr != '\0') | |||
{ | |||
ignPaths = common::Split(ignPathCStr, ':'); | |||
ignPaths = common::Split(ignPathCStr, common::SystemPaths::Delimiter()); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Does ign
need to be replaced with gz
here? If not, we should update the above comment to say Ignition file paths...
with a Deprecated
note
animMesh = meshManager->Load(animFilename); | ||
if (animMesh->MeshSkeleton()->AnimationCount() > 1) | ||
{ | ||
ignwarn << "File [" << animFilename |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
ignwarn << "File [" << animFilename | |
gzwarn << "File [" << animFilename |
auto firstAnim = animMesh->MeshSkeleton()->Animation(0); | ||
if (nullptr == firstAnim) | ||
{ | ||
ignerr << "Failed to get animations from [" << animFilename |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
ignerr << "Failed to get animations from [" << animFilename | |
gzerr << "Failed to get animations from [" << animFilename |
// add a copy constructor to animation classes in ign-common. | ||
// The proper fix is probably to update ign-rendering to allow it to |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
// add a copy constructor to animation classes in ign-common. | |
// The proper fix is probably to update ign-rendering to allow it to | |
// add a copy constructor to animation classes in gz-common. | |
// The proper fix is probably to update gz-rendering to allow it to |
➡️ Forward port
Port
ign-gazebo6
➡️main
Branch comparison: main...ign-gazebo6
@mjcarroll , I could use some help getting the changes from #1352 to play nicely with the reset stuff - #1390 is a nice reference.
Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)