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ISteamMatchmakingServers
syntax-tm edited this page Jul 13, 2024
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1 revision
A versioned accessor is exported by the library.
S_API ISteamMatchmakingServers *SteamAPI_SteamMatchmakingServers_v002();
Inline, unversioned accessor to get the current version. Essentially the same as SteamMatchmakingServers()
, but using this ensures that you are using a matching library.
inline ISteamMatchmakingServers *SteamAPI_SteamMatchmakingServers() { return SteamAPI_SteamMatchmakingServers_v002(); }
Return Type | Interface | Method | Arguments |
---|---|---|---|
HServerListRequest |
ISteamMatchmakingServers |
RequestInternetServerList |
ISteamMatchmakingServers* self, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse |
HServerListRequest |
ISteamMatchmakingServers |
RequestLANServerList |
ISteamMatchmakingServers* self, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse |
HServerListRequest |
ISteamMatchmakingServers |
RequestFriendsServerList |
ISteamMatchmakingServers* self, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse |
HServerListRequest |
ISteamMatchmakingServers |
RequestFavoritesServerList |
ISteamMatchmakingServers* self, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse |
HServerListRequest |
ISteamMatchmakingServers |
RequestHistoryServerList |
ISteamMatchmakingServers* self, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse |
HServerListRequest |
ISteamMatchmakingServers |
RequestSpectatorServerList |
ISteamMatchmakingServers* self, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse |
void |
ISteamMatchmakingServers |
ReleaseRequest |
ISteamMatchmakingServers* self, HServerListRequest hServerListRequest |
gameserveritem_t * |
ISteamMatchmakingServers |
GetServerDetails |
ISteamMatchmakingServers* self, HServerListRequest hRequest, int iServer |
void |
ISteamMatchmakingServers |
CancelQuery |
ISteamMatchmakingServers* self, HServerListRequest hRequest |
void |
ISteamMatchmakingServers |
RefreshQuery |
ISteamMatchmakingServers* self, HServerListRequest hRequest |
bool |
ISteamMatchmakingServers |
IsRefreshing |
ISteamMatchmakingServers* self, HServerListRequest hRequest |
int |
ISteamMatchmakingServers |
GetServerCount |
ISteamMatchmakingServers* self, HServerListRequest hRequest |
void |
ISteamMatchmakingServers |
RefreshServer |
ISteamMatchmakingServers* self, HServerListRequest hRequest, int iServer |
HServerQuery |
ISteamMatchmakingServers |
PingServer |
ISteamMatchmakingServers* self, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse |
HServerQuery |
ISteamMatchmakingServers |
PlayerDetails |
ISteamMatchmakingServers* self, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse |
HServerQuery |
ISteamMatchmakingServers |
ServerRules |
ISteamMatchmakingServers* self, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse |
void |
ISteamMatchmakingServers |
CancelServerQuery |
ISteamMatchmakingServers* self, HServerQuery hServerQuery |
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