fix repeated scale visuals removal/ensuring #39432
Merged
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About the PR
Small bug I found with
ScaleVisualsComponent.Needed for #34002
Why / Balance
bugfix
Technical details
When transforming from a human into a dwarf the component is first added, and setting the appearance data adjusts the
SpriteComponentaccordingly inOnAppearanceChanged. When transforming back into a human the component is removed, and the scale in theSpriteComponentreset without deleting the now unused appearance data. When adding the component again with the same settings, thenAppearanceChangedEventis not raised since the appearance data remains the same. To fix this we properly clear the appearance data when the component is removed.Requirements
Breaking changes
none
Changelog
nope