Skip to content

Conversation

@Princess-Cheeseballs
Copy link
Member

About the PR

Fixed and added checks for a divide by zero error on Aberrant flesh.
Fixes #39234

Why / Balance

Divide by zero bad.

Technical details

Changed the animationThreshold for abberant flesh to not be the same as its crit threshold.
Added an error check in the Stamina Animation to make sure that the Animation threshold is always less than the crit threshold.

Media

Requirements

Breaking changes

Changelog

@PJBot PJBot added S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Jul 27, 2025
@github-actions github-actions bot added the size/S Denotes a PR that changes 10-99 lines. label Jul 27, 2025
@Tayrtahn
Copy link
Member

Tayrtahn commented Jul 27, 2025

Good fix! These are the mobs that currently cause this error. Could you please make sure they're all fixed by this PR?

  • MobFleshLoverSalvage
  • MobFleshLover
  • MobBee
  • MobAbomination
  • MobFleshJared
  • MobTickSalvage
  • MobTick
  • MobAngryBee
  • MobFleshClampSalvage
  • MobFleshGolem
  • MobFleshJaredSalvage
  • MobFleshClamp
  • MobFleshGolemSalvage

@Princess-Cheeseballs
Copy link
Member Author

Good fix! These are the mobs that currently cause this error. Could you please make sure they're all fixed by this PR?

Done, all the flesh golems inherited from two prototypes that were already fixed, leaving just the tick and bees to be fixed.

@PJBot PJBot added S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. and removed S: Needs Review Status: Requires additional reviews before being fully accepted. Not to be replaced by S: Approved. labels Jul 27, 2025
@PJBot PJBot removed the size/S Denotes a PR that changes 10-99 lines. label Aug 1, 2025
lzk228 and others added 14 commits August 1, 2025 11:12
* Scurrets - spacing protection via adorable outfits

* ALPHABETIZATION!!
* catching

* fix

* improve

* fix linter

* cleanup

* fix prediction

* do the same here

* fix comment
Reducing the amount of space in the hat from 7*4 to 4*3 to make a bit more sense with the fact it is only a hat.

Co-authored-by: ArtisticRoomba <[email protected]>
* Golden pai

* Make golden PAI public and rare

* Golden PAI = legendary salvage
This reverts commit e9c90fe.

Please check the maintainer meeting for details
…c blade for Nukies (space-wizards#37182)"

This reverts commit c03afeb.

Please check the maintainer meeting for details
PJBot and others added 14 commits August 1, 2025 11:13
…ds#39153)

* test one, the light is not showing for some reason

* ToggleableVisuals, not ToggleableLightVisuals

* FIX THIS AGAIN I AM STUPID

* WHY DID THESE PERSIST =(
…s#39025)

* feat: add a component for rejuvenateable effects

* feat: let god mode'd entities get buffs

* fix: handle old status effect system

Didn't realize BeforeStatusEffectAddedEvent was called by both systems,
oops.

* refactor: rename to RejuvenateRemovedStatusEffect

* fix: make forced sleeping a debuff again

Missed in rebase.

* refactor: make BeforeStatusEffectAdded two events
…lesh-stun-animation-fix

# Conflicts:
#	Content.Client/Damage/Systems/StaminaSystem.cs
@PJBot PJBot added the size/S Denotes a PR that changes 10-99 lines. label Aug 1, 2025
@Princess-Cheeseballs Princess-Cheeseballs changed the base branch from master to stable August 1, 2025 18:15
@PJBot PJBot added Changes: Sprites Changes: Might require knowledge of spriting or visual design. Changes: Map Changes: Might require knowledge of mapping. Changes: UI Changes: Might require knowledge of UI design or code. labels Aug 1, 2025
@Princess-Cheeseballs
Copy link
Member Author

Ah fuck it just gonna redo the branch

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Changes: Map Changes: Might require knowledge of mapping. Changes: Sprites Changes: Might require knowledge of spriting or visual design. Changes: UI Changes: Might require knowledge of UI design or code. S: Approved Status: Reviewed and approved by at least one maintainer; a PR may require another approval. S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. size/S Denotes a PR that changes 10-99 lines.

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Shooting Disabler at aberrant flesh causes lots of lag and weird stuff to happen