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Rename cryogenic sleep unit into hypersleep unit #38923
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also need rename prototypes & update migrations
Resources/Prototypes/Entities/Structures/cryogenic_sleep_unit.yml
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Access prototype too? |
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RSI Diff Bot; head commit 8b59726 merging into 42c519b Resources/Textures/Structures/Wallmounts/signs.rsi
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Renaming the prototype is a huge breaking change. I wouldn't rename the prototype, just change the entity name |
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The larger cryo sign needs to be updated. You can find the sign font in the template subdirectory inside of the textures folder.
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Uhhh, 2 things:
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I think it might be needed since the point is to avoid confusion with cryopods for both players and backend coding |
Forks are really love to add everlasting blueshilds, brigmedics and other amazing roles with cryogenics access. This change will be really painful. |
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its just a yml linter error, not hard to fix |
looks like you have never seen REAL russian forks and its developers |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |




About the PR
This pr renames cryogenic sleep unit into hypersleep unit. Also, it renames cryogenics access into hypersleep access.
Why / Balance
Resolves #25406.
Hypersleep is the most liked suggestion in #25406. Also, “hyper” prefix used only in hyperlathes that makes it less confusing variant.
Technical details
Every
Cryogenicmention has been changed toHypersleepBreaking changes
Here all migrated entities:
Other changes are just locales/sprites/partical yml.
Requirements
Changelog
🆑