War of Legends v1.2.7.35 for Wesnoth 1.17.x servers
This is a new release for the v1.17.x version of the Battle for Wesnoth game.
Changelog
version v1.2.7.35
--> AI:
--> Adjust NoM AI to not break if used with Deep Elves
--> A temporary solution until the Engine Bug is fixed
--> Arcane Resistances Readjustment
--> Aberrants: +20% arcane RES
--> carapaces: +10% arcane RES
--> Aragwaith: -10% arcane RES
--> Minotaurs: +20% arcane RES
--> Unstable Elementals: arcane RES set to -10%
--> steelhive: healer: +20% arcane RES, ranged +10% arcane RES
--> vampires: +10% arcane RES
--> windsong: -10% arcane RES
--> undead mounted foot: -10% arcane RES
--> Elvish Avatar: -10% arcane RES
--> Legion Medic: arcane RES set to 10%
--> Legion Healer: arcane RES set to 30%
--> Legion Doctor: arcane RES set to 50%
--> Loyalist Chevalier: arcane RES set to 20%
--> Loyalist Crusader: arcane RES set to 30%
--> Elder Lich Lord: arcane RES set to -20%
--> Lich Lord: arcame RES set to -20%
--> Windsong Librarian: arcane RES set to 20%
--> Windsong Scribe: arcane RES set to 10%
--> Traits:
--> Heroic: 50% -> 40% less XP to advance and 5% -> 10% more HP
version 1.2.7.34
--> Quenoth:
--> Add new icon for blowgun of Quenoth Flanker and Quenoth Ranger
version 1.2.7.33
--> Drakes:
--> Removed Saurian Seer and Prophet units
--> as they have been added to Wesnoth Core
--> Sylvans:
--> Fix missing faction icon for RPG variant
--> Windsong
--> New Portrait for Weaver-line
--> Contributed by egallager (PR) and artist Mells (art)
--> Updated descriptions:
--> Rune Forger, Arbiter, Librarian and Harbinger
Note: Please update from the Battle for Wesnoth's game client Addon manager or download the latest zip here and install manually (if you know how)
Feedback
You can contact me on Forums/Discord/Wesnoth Modders Guild Discord server for feedback regarding the MP Era.