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Picostation

Forked from https://github.com/paulocode/picostation

I've taken some pretty drastic design choices with my fork of this project, such as restructuring most of the code and converting it to C++. Keeping the repo as a fork no longer made sense to me; the original repo is archived and inactive, so there would be no point in further syncing changes between the repos. I also found some of the limitations of a forked repo on github a bit annoying.

In developement Raspberry Pi Pico based ODE for the original Playstation

original tweet

Supported models:

  • PU-8 (SCPH100X)
  • PU-18 (SCPH55XX)

Compatibility

NOTE: rename your cue-sheet to UNIROM.cue

  • Game compatibility and reliability is greatly improved from the original Picostation repo, but there will still be games that don't work at all, and some that may freeze randomly or run poorly.
  • Some games may load (see Game Compatibility List wiki page)

How-to

Notes

To-do

  • Stabilize image loading
  • Make an interface for image choice/loading
  • Make it possible to update the pico via SD card <- Maybe this eventually, but not really a priority for me at the moment.

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