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Exploring the unknown
🚀
Exploring the unknown

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@emperiumgs @mygamedevtools
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joaoborks/README.md

Welcome to my world 🚀

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About me 🎮

As an experienced game developer with a degree in Game Design, I have been studying game engineering and continuously learning new techniques and technologies related to game development. My main proficiency is working with Unity, and I enjoy tackling challenges and problem-solving in game engineering.

Creator of My GameDev Tools

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  1. mygamedevtools/scene-loader mygamedevtools/scene-loader Public

    A package that standardizes scene loading operations between the Unity Scene Manager and Addressables, allowing multiple alternatives of awaiting such as Coroutines, Async or UniTask.

    C# 85 4

  2. unity-fastpacedmultiplayer unity-fastpacedmultiplayer Public archive

    Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity I…

    C# 194 34

  3. unity-gamelift-mirror-sample unity-gamelift-mirror-sample Public

    A sample for working with AWS GameLift and Mirror Networking on Unity

    C# 40 7

  4. googlevr/cardboard-xr-plugin googlevr/cardboard-xr-plugin Public

    Google Cardboard XR Plugin for Unity

    C# 281 121

  5. mygamedevtools/extensions mygamedevtools/extensions Public

    A personal collection of Unity Engine tools, extensions, and helpers.

    C# 3

  6. mygamedevtools/script-template mygamedevtools/script-template Public

    A simple tool to create and manage your script templates.

    C# 11 1