Releases: bnoazx005/TDEngine2
Releases · bnoazx005/TDEngine2
TDEngine2_SDK-v0.6.2-Win64
Fix resolving of internal references within prefab's instance
TDEngine2_SDK-v0.6.1-Win64
Add a new default font which is "OpenSans"
TDEngine2_SDK-v0.6.1-Ubuntu
Add a new default font which is "OpenSans"
TDEngine2_SDK-v0.6.0-Win64
Release TDEngine2-v0.6.0 Full release notes see in CHANGELOG.md
TDEngine2_SDK-v0.6.0-Ubuntu
Release TDEngine2-v0.6.0 Full release notes see in CHANGELOG.md
TDEngine2_SDK-v0.5.0-Win32
Release TDEngine2-v0.5 - An implementation of basic material functionality was introduced tde2_resource_packer, TDE2FontEd, TDE2AnimationEd - Scene manager with support of sync/async scene loading was added - A few types of textures (2D / Cubemap) were supported - Off-screen rendering support was also provided via RenderBuffer / DepthBuffer resources - Basic functionality of save manager was added - Support of UI system with flexible layout was implemented - Particles with their own editor TDE2ParticlesEd - 2D/3D physics - Audio system based on FMOD library - Post-processing camera stack - Localization manager with corresponding resource to store locales data - first iteration of 3D animation system - Support of skinned meshes
TDEngine2_SDK-v0.5.0-Ubuntu
Release TDEngine2-v0.5 - An implementation of basic material functionality was introduced tde2_resource_packer, TDE2FontEd, TDE2AnimationEd - Scene manager with support of sync/async scene loading was added - A few types of textures (2D / Cubemap) were supported - Off-screen rendering support was also provided via RenderBuffer / DepthBuffer resources - Basic functionality of save manager was added - Support of UI system with flexible layout was implemented - Particles with their own editor TDE2ParticlesEd - 2D/3D physics - Audio system based on FMOD library - Post-processing camera stack - Localization manager with corresponding resource to store locales data - first iteration of 3D animation system - Support of skinned meshes
TDEngine2_SDK-v0.4.56-Win32
Update .appveyor.yml
TDEngine2_SDK-v0.4.0-Win32
Release TDEngine2-v0.4 Added - An implementation of basic materials system with support - Support of static 3d meshes - Integration of box2d as 2D physics engine - Font rendering system was added into the engine for debug purposes in this build Changed - Implementation of ECS system was updated - Now user can specify interfaces instead of particular classes for all methods of **IFileSystem**