You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Add Schroedings Safe block, used as endgame energy storage
Add easy steam config options, allowing steam engines to stop when energy storage is full, or keep working when water is full (behaviour is unchanged by default)
Add exclusion zone support for JEI
Add ability for block destroyers to work faster than 1 block/tick.
Add new UI style, with more modern design, and improved title panels
Add energy storage statistics to energy storage blocks
Add an idle animation to the enderic laser, where it follows nearby players
Add entity damage when stepped on pulverizers
Add an item tag to blacklist food items to prevent them from being consumed by the auto feeder augment (include the relics infinity ham by default)
Add ability for chargers to use buckets in UI to fill the turbofuel tank
Increase block destroyer inventory size to 4
Switch to grand power api on neoforge, allowing oritech machines to work properly with energy storages and transfers higher than Integer.MAX_VALUE
(This already works by default on fabric, so its only needed on neoforge)
Update translations from crowdin
Update steam engine documentation image
Fix elytra not rendering with elytra jetpack variants
Fix augments being lost on death
Fix pulverizer sounds missing
Fix augmentation center not using energy when researching augments
Fix/improve block destroyer energy usage calculations
Fix crashes when previewing/rotating machine extenders with modonomicon