Releases: Pinsplash/halflife2chaos
Releases · Pinsplash/halflife2chaos
v0.3.4
v0.3.3
v0.3.2
v0.3.1
General
- Fixed save-persisting NPCs being invisible and still alive if a save was loaded shortly after their death.
- Slightly improved error reporting when a YouTube URL is invalid in OBS.
- Hopeful fix for some operating systems not being able to find the Half-Life 2 installation.
- Fixed text showing active effects sometimes flickering, and it now renders better.
- Fixed chaos bar flickering and being 1 pixel wide when chaos convar was 0.
- Fixed shuffle mode locking up the game when stream voting was on.
- Shuffle mode should experience less hitching when picking the next effect.
- Fixed minor issue where the first effect in the internal list of effects would be slightly too common and the last effect would be slightly too rare.
- Removed weight reduction for recently chosen effects - it was causing issues with shuffle mode and is more or less superseded by shuffle mode anyway.
Game
- Added acid antlions, cavern antlion guards, antlion grubs, advisors, fast zombie torsos, the autogun, hunters, Dr. Magnusson, and the jalopy to Half-Life 2 and Episode One Chaos, and added zombines to Half-Life 2 Chaos. The effects Spawn Random NPC, Spawn Random Vehicle, Spawn Mounted Gun, and Left 4 Dead have been updated so that they can spawn all of these things in all 3 mods. As of this update, the only effect with any sort of mod-based restriction is Play Random Song.
- Fixed Episode Two compass HUD element being positioned wrong.
- Fully unlocked fov_desired and increased maximum in slider to 105.
- Fixed issue where a melee attack from a combine soldier or any NPC with a crowbar would get interrupted by damage, which would just cause them to start trying to swing again and usually never successfully attack. The swing animation will no longer be interrupted.
- Fixed logos for Episode One and Two being HALF-LIFE'.
- Added SLAMs as a weapon that can be obtained through Give Random Weapon and Give All Weapons.
- Fixed spawning with no items on d2_prison_05 (last map of Nova Prospekt).
- Fixed spawning with no items and in the wrong place on d2_coast_08 (under bridge in Highway 17).
- Fixed Gman being below the deck in d1_canals_06.
- Fixed HL2 intro credits being too small to read.
- Fixed suppression device being unable to damage scripted targets.
- Added back /custom/ folder support, which is standard for Half-Life 2.
- Made "can't use" sound quieter so Grabby isn't so annoying.
- weapon_cubemap has been made to function as a regular weapon would in all aspects, including switching and dropping working more like how they should.
- Buffed NPC crowbar damage from 5 to 10.
- All advisors seen on monitors in Half-Life 2 and Episode One now use the newer advisor model.
- Made credits for Episode One and Two actually their credits instead of copies of Half-Life 2's.
- Made Episode Two Chaos logo be lower down in the main menu/pause menu, in line with the ones for Half-Life 2 and Episode One Chaos.
- Fixed Gman being unable to move in ep2_outland_10 (White Forest Inn).
- Fixed Gman appearing to be too tall (actually just floating a bit) in his Episode Two cutscene.
- It's not clear if these two Gman issues existed in previous releases.
Effects
- Spawn Random NPC: APC will now chase the player.
- Grenade Guns: Vehicles will no longer do the automatic aiming up to account for gravity, which only NPCs are meant to do.
- You Teleport?: Large flying NPCs now teleport.
- Give Random Weapon: Orbs (weapon_cubemap) can now be obtained.
- World of Fear: Citizens and Barney will use rarely-seen fearful animations.
- Grabby: Now spams as fast as possible.
- Spawn Random Vehicle: Vehicle size now matches player size.
- Left 4 Dead: Slightly improved effect's understanding of what places are visible for Left 4 Dead 2.
- Added Normal Vision and Give Everyone RPGs.
v0.3.0
General
- Added YouTube voting integration. Thanks to @holy-jesus.
- Fixed effects being put in the vote list multiple times in a cycle.
- Made default commands for voting into numbers.
- Voting commands now switch to a different set of numbers every other turn to avoid anti-spam measures on Twitch/YouTube chat.
Effects
- Grenade Guns: Added grenade limit to prevent crashing.
- Remove Random Weapon: Can no longer happen on d2_coast_11 to avoid softlock.
Extra thanks to contribution from @DisrespectDwardo.
v0.2.11
General
- Greatly simplified installation for Twitch integration. Thanks to @holy-jesus.
- Fixed top bar not lining up with the right side of the screen on aspect ratios besides 16:9.
Effects
- Left 4 Dead: Added a new experimental mode.
v0.2.10-hotfix
Fixed infinite loop which seemed to only happen when Twitch voting was on.
Updated version number.
v0.2.10
General
- Fixed Twitch voting not moving on to the next set of vote options after an effect is applied.
- Fixed incorrect bias toward certain effects based on where they were in the list of effects.
- Fixed NPCs being able to spawn inside displacement walls.
Contexts
- Need Gravity Gun: Can no longer occur on more maps.
Effects
- Color Incorrection: Colors can now change with hue, too, not just brightness.
- Added:
- Yaw Is Roll
v0.2.9
General
- Top bar will no longer disappear after certain things like loading a save.
- Top bar will now always show the correct amount of progress. As a small side effect, the bar is now a bit choppy when the game speed is slow.
- Added shuffle mode: Effects cannot repeat until all possible effects have been chosen. Change chaos_shuffle_mode in autoexec.cfg to use.
Game
- Fixed chapter names not showing in the menus for saving or loading the game. This will not affect old saves, only ones made after this update.
- Fixed fail message not appearing when Alyx died in Episode One.
- Important NPCs can now transfer their importance to any clones of them that may exist on the map when they die.
Contexts
- Player Teleport: Can no longer occur on more maps.
Effects
- Teleporter Bullets: Can no longer occur on more maps.
- Superhot: Increased minimum game speed again to prevent input locking up.
- Suppression Field Hiccup: Cloned barnacles will try to not occupy the same space as their original.
- Added:
- Vampires
- Swap Health & Suit Power
v0.2.8
Reminder: When installing a new version of Chaos, delete the existing hl2chaos
, ep1chaos
, and ep2chaos
folders before putting the new ones in.
Note: This version accidentally still says it's v0.2.7.
General
- Uploaded release build instead of debug build, again.
Game
- Fixed talker NPCs moving out of the player's way like how Alyx does.
Contexts
- Player Teleport: Added d1_trainstation_03 to map list.
Effects
- Remove Random Weapon:
- Can no longer apply if you only have one weapon.
- Removed the Has Weapon context flag because it became redundant.
- Now picks randomly between the first two weapons it finds so it's less likely to remove the crowbar, which happened a lot.
- Beer I owed ya:
- Fixed beer being smaller than intended.
- Removed hardcoded size limit of 55. The only limit is now chaos_beer_size_limit (default 48).