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texture
CapsAdmin edited this page Aug 26, 2014
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- texture:Clear(val, level)
- texture:CreateBuffer()
- texture:Download(level, format)
- texture:Fill(callback, write_only, read_only)
- texture:GetPixelColor(x, y, buffer)
- texture:GetSize()
- texture:GetTrace()
- texture:IsLoading()
- texture:IsValid()
- texture:MakeError()
- texture:New(tbl, skip_gc_callback)
- texture:Remove()
- texture:Replace(data, w, h)
- texture:Shade(fragment_shader, vars)
- texture:UpdateFormat()
- texture:Upload(buffer, format_override)
- texture:__tostring()