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yallie committed Dec 2, 2012
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6 changes: 6 additions & 0 deletions App.config
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<?xml version="1.0"?>
<configuration>
<startup>

<supportedRuntime version="v2.0.50727" sku="Client"/></startup>
</configuration>
224 changes: 224 additions & 0 deletions Unzip.cs
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// Unzip class for .NET 3.5
// Written by Alexey Yakovlev <[email protected]>

using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.IO.Compression;
using System.Linq;

namespace Internals
{
public class Unzip : IDisposable
{
private const int EntrySignature = 0x02014B50;

private const int FileSignature = 0x04034b50;

private const int DirectorySignature = 0x06054B50;

private const int BufferSize = 16 * 1024;

public Unzip(string fileName)
: this(File.OpenRead(fileName))
{
}

public Unzip(Stream stream)
{
Stream = stream;
Reader = new BinaryReader(Stream);
}

private Stream Stream { get; set; }

private BinaryReader Reader { get; set; }

public void Dispose()
{
if (Stream != null)
{
Stream.Dispose();
Stream = null;
}

if (Reader != null)
{
Reader.Close();
Reader = null;
}
}

public void Decompress(string fileName, Stream outputStream)
{
var entry = Entries.Where(e => e.FileName == fileName).First();
Decompress(entry, outputStream);
}

public void Decompress(ZipEntry entry, Stream outputStream)
{
// check file signature
Stream.Seek(entry.FileHeaderOffset, SeekOrigin.Begin);
if (Reader.ReadInt32() != FileSignature)
{
throw new InvalidOperationException("File signature don't match.");
}

// move to file data
Stream.Seek(entry.FileDataOffset, SeekOrigin.Begin);
var inputStream = Stream;
if (entry.Deflated)
{
Console.WriteLine("entry: {0} is deflated.", entry.FileName);
inputStream = new DeflateStream(Stream, CompressionMode.Decompress, true);
}

// allocate buffer
var count = entry.FileSize;
var bufferSize = Math.Min(BufferSize, entry.FileSize);
var buffer = new byte[bufferSize];

while (count > 0)
{
// decompress data
var read = inputStream.Read(buffer, 0, bufferSize);
if (read == 0)
{
break;
}

// copy to the output stream
outputStream.Write(buffer, 0, read);
count -= read;
}
}

public IEnumerable<string> FileNames
{
get
{
return Entries.Select(e => e.FileName).Where(f => !f.EndsWith("/"));
}
}

private ZipEntry[] entries;

public IEnumerable<ZipEntry> Entries
{
get
{
if (entries == null)
{
entries = ReadZipEntries().ToArray();
}

return entries;
}
}

private IEnumerable<ZipEntry> ReadZipEntries()
{
if (Stream.Length < 22)
{
yield break;
}

Stream.Seek(-22, SeekOrigin.End);

// find directory signature
while (Reader.ReadInt32() != DirectorySignature)
{
if (Stream.Position <= 5)
{
yield break;
}

// move 1 byte back
Stream.Seek(-5, SeekOrigin.Current);
}

// read directory properties
Stream.Seek(6, SeekOrigin.Current);
var entries = Reader.ReadUInt16();
var difSize = Reader.ReadInt32();
var dirOffset = Reader.ReadUInt32();
Stream.Seek(dirOffset, SeekOrigin.Begin);

// read directory entries
for (int i = 0; i < entries; i++)
{
if (Reader.ReadInt32() != EntrySignature)
{
continue;
}

// read file properties
Reader.ReadInt32();
bool utf8 = (Reader.ReadInt16() & 0x0800) != 0;
short method = Reader.ReadInt16();
int timestamp = Reader.ReadInt32();
int crc32 = Reader.ReadInt32();
int compressedSize = Reader.ReadInt32();
int fileSize = Reader.ReadInt32();
short fileNameSize = Reader.ReadInt16();
short extraSize = Reader.ReadInt16();
short commentSize = Reader.ReadInt16();
int headerOffset = Reader.ReadInt32();
Reader.ReadInt32();
int fileHeaderOffset = Reader.ReadInt32();
var fileNameBytes = Reader.ReadBytes(fileNameSize);
Stream.Seek(extraSize, SeekOrigin.Current);
var fileCommentBytes = Reader.ReadBytes(commentSize);
var fileDataOffset = CalculateFileDataOffset(fileHeaderOffset);

// decode zip file entry
var encoder = utf8 ? Encoding.UTF8 : Encoding.Default;
yield return new ZipEntry
{
FileName = encoder.GetString(fileNameBytes),
FileComment = encoder.GetString(fileCommentBytes),
Crc32 = crc32,
CompressedSize = compressedSize,
FileSize = fileSize,
FileHeaderOffset = fileHeaderOffset,
FileDataOffset = fileDataOffset,
Deflated = method == 8
};
}
}

private int CalculateFileDataOffset(int fileHeaderOffset)
{
var position = Stream.Position;
Stream.Seek(fileHeaderOffset + 26, SeekOrigin.Begin);
var fileNameSize = Reader.ReadInt16();
var extraSize = Reader.ReadInt16();

var fileOffset = (int)Stream.Position + fileNameSize + extraSize;
Stream.Seek(position, SeekOrigin.Begin);
return fileOffset;
}
}

public class ZipEntry
{
public string FileName { get; set; }

public string FileComment { get; set; }

public int Crc32 { get; set; }

public int CompressedSize { get; set; }

public int FileSize { get; set; }

public int FileHeaderOffset { get; set; }

public int FileDataOffset { get; set; }

public bool Deflated { get; set; }

public bool IsDirectory { get { return FileName.EndsWith("/"); } }
}
}
60 changes: 60 additions & 0 deletions Unzip.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{219BB6A2-8DF5-4A85-BD38-EA09293FDDEE}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Internals</RootNamespace>
<AssemblyName>Unzip</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Unzip.cs" />
<Compile Include="UsageExample.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
20 changes: 20 additions & 0 deletions Unzip.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unzip", "Unzip.csproj", "{219BB6A2-8DF5-4A85-BD38-EA09293FDDEE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{219BB6A2-8DF5-4A85-BD38-EA09293FDDEE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{219BB6A2-8DF5-4A85-BD38-EA09293FDDEE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{219BB6A2-8DF5-4A85-BD38-EA09293FDDEE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{219BB6A2-8DF5-4A85-BD38-EA09293FDDEE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
36 changes: 36 additions & 0 deletions UsageExample.cs
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// Unzip class usage example
// Written by Alexey Yakovlev <[email protected]>

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;

namespace Internals
{
struct Program
{
static void Main()
{
using (var unzip = new Unzip("zssample.zip"))
{
Console.WriteLine("Files: {0}", string.Join(", ", unzip.FileNames.ToArray()));

foreach (var entry in unzip.Entries.Where(e => !e.IsDirectory))
{
Console.WriteLine("{0}: {1} -> {2}", entry.FileName, entry.FileSize, entry.CompressedSize);

var fileName = Path.Combine("Unzipped", entry.FileName);
var dirName = Path.GetDirectoryName(fileName);
Directory.CreateDirectory(dirName);

using (var outStream = File.Create(fileName))
{
unzip.Decompress(entry.FileName, outStream);
}
}
}
}
}
}

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