Fix Hero animation when drag-dismissing WoltModalSheet at zero threshold #368
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Description
Fixes an issue where Hero widgets fail to animate properly when drag-dismissing a WoltModalSheet that reaches a near-zero position. Previously, when dragging the sheet to a position very close to zero and releasing, the Hero widgets on the underlying route would not animate back correctly, while they worked fine when drag-dismissing from halfway or using fling gestures.
The fix prevents the animation controller from reaching a fully dismissed state during drag operations by implementing a minimum threshold of 0.01. This ensures the proper dismissal sequence is always followed, allowing Hero widgets to complete their transitions correctly.
Changes:
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