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NPC.ObjectSetup
Wesley Haws edited this page Mar 24, 2017
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This setup is very easy, only requiring really one script. Add the following components to the root of your NPC gameobject:
- Animator
- Audio Source
- FootStepKeyFrame (Script found here: Github Script Link)
- Its important to note that this requires additional setup. Setup Doc Found here: Setup.
- Rigidbody
- You need to "Freeze Position" X and Z
- You need to "Freeze Rotation" X and Z
- Use Gravity
- Capsule Collider
The following is a list of github repositories that made all of this possible:
delta patches: https://github.com/OctopusDeploy/Octodiff
.net 4 implemented in Monodevelop: https://github.com/mono/mono
Tuples In Unity: https://gist.github.com/michaelbartnett/5652076
Octodiff: https://github.com/OctopusDeploy/Octodiff
Input Manager: https://github.com/daemon3000/InputManager