Redesign layers and valence_server
schedule.
#533
Draft
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Objective
Fixes #443
The current design of valence_server has some problems:
The goal is to fix all of these problems.
Solution
WorldQuery
.VisibleChunkLayer
andVisibleEntityLayers
components have been combined into a singleVisibleLayers
component.EntityLayerId
->LayerId
.UnloadedChunk
->Chunk
.Batch
and applied by the user when specified. This greatly improves modularity by separating concerns and should be more robust to additional features like the clientbound explosion packet. This also means we no longer have to poll chunks for changes every tick.