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// uint8_t _retryCount = 0; // counter for retries, probably not needed if synchronous
uint8_t _connectRetries = 1; // number of sta connect retries, force reconnect, wait loop (connectimeout) does not always work and first disconnect bails
bool _aggresiveReconn = true; // use an agrressive reconnect strategy, WILL delay conxs
bool _aggresiveReconn = false; // use an agrressive reconnect strategy, WILL delay conxs
// on some conn failure modes will add delays and many retries to work around esp and ap bugs, ie, anti de-auth protections