Nethostfire is a library (netstandard2.1) to create UDP server and client in C#, with encryption support, Unity 3D integration and several other advanced features to facilitate communication between client and server.
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- MySQL Client embedded.
- Connected client detection system.
- Manage all connected clients with server features.
- Various types of send (UNICAST, MULTICAST, BROADCAST).
- RSA, AES and Base64 encryption both on the server and on the client.
- Automatic decryption.
- Suport JSON convert/deconvert.
- Adapted for Cross-Server creation.
- Adapted for high performance.
1 - Download the library Nethostfire.dll in Releases
2 - Move the file to the root folder of your .NET project.
3 - To add as a reference to your project, add the following xml tags to your project's .csproj file.
<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<Reference Include="Nethostfire.dll"></Reference>
</ItemGroup>
...
</Project>
4 - Then import the namespace 'using Nethostfire;'
into your scripts and then restore the project with 'dotnet restore'
.