Modern and easy-to-use library for Vulkan
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Updated
May 25, 2024 - C++
Modern and easy-to-use library for Vulkan
A modern cross-platform low-level graphics API
Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Vulkan based game engine
Vulkan render
Modular Game Engine with HAL and Vulkan
API capture-replay tool for Vulkan, OpenCL, Intel oneAPI Level Zero and OpenGL
Vulkan triangle in ~390 lines of code
KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use
One stop solution for all Vulkan samples
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
Project providing Vulkan API Reference for VS Code
Safe and rich Rust wrapper around the Vulkan API
Abstraction layer over Khronos Vulkan API
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