Sample project to show my coding approaches and knowledge, also some architectures (and patterns) which I've used in Unity3D.
gamedev
patterns
csharp
state-machine
unity
dependency-injection
clean-code
game-development
unity3d
samplecode
sample-code
2d-game
fighting-game
sample-project
pooling
architectures
scriptableobject
vcontainer
messagepipe
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Updated
Jan 6, 2024 - C#