Grid movement pathfinding for godot game engine.
-
Updated
Jan 2, 2025 - GDScript
Grid movement pathfinding for godot game engine.
Classic Minesweeper reimplemented in Pygame
This project is a C# implementation of the popular game "Frozen Lake" and an AI agent that can play the game using the Q-learning algorithm. The game consists of a grid of tiles, some of which are safe to walk on, while others will cause the player to receive damage.
Term project for the SE 320 (Introduction to Computer Games) course.
A classic Snake game implemented using Windows Presentation Foundation (WPF) in C#. This project demonstrates real-time game logic, keyboard interaction, and 2D rendering via the XAML canvas system.
A React implementation of Conway's Game of Life featuring a sleek black and neon green theme. The game includes a responsive grid, interactive start and reset buttons, and a Material UI-powered sidebar. The simulation follows Conway's rules for cell birth, survival, and death, making it an engaging visual experience.
Add a description, image, and links to the grid-based-games topic page so that developers can more easily learn about it.
To associate your repository with the grid-based-games topic, visit your repo's landing page and select "manage topics."