Git implementation of the VCS interface in Godot
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Updated
Apr 8, 2024 - C++
Git implementation of the VCS interface in Godot
Go language bindings for the Godot Engine's GDNative API.
Draw 3D debug graphics and 2D overlays with this add-on.
FMOD Studio integration and bindings for the Godot game engine
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
Kotlin bindings for Godot Engine
[Plugin][Version 0.9.0][Functional] Chromium Embedded Framework Webview for Godot 3 and 4
Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.
2D Liquid simulator with cellular automaton in Godot (GDNative / C++) - Godot 3.2
Easily add feedback and/or bug reporting functionality to your Godot game.
Plug-n-play GDNative Support for Godot-engine
Godot plugin for MediaPipe framework and solutions
Kotlin Native bindings for Godot.
Godot Engine Module for faster iteration times when working with not desktop projects.
A particle simulation based purely on attraction and repulsion. Watch Leif unfold before your eyes
A simple example on how to use entt (https://github.com/skypjack/entt) within godot
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