Gameboy ROM development workflow to avoid build processes and makefiles. Watches a folder for changes to .c or .h files, builds your Gameboy ROM .gb file using GBDK, and then conveniently launches/re-launches an emulator of your choice when ROM is edited.
nodejs
c
gameboy
build-tool
build-system
game-boy
gbdk
game-boy-rom
lcc
game-boy-development
gameboy-rom
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Updated
Apr 29, 2019 - JavaScript