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Pinned

  1. fennecs fennecs Public

    ...the tiny, tiny, high-energy Entity-Component System!

    C# 73 4

  2. Loggers.cs - Zero-Boilerplate drop-i... Loggers.cs - Zero-Boilerplate drop-in replacement logger for Unity in 25 lines of code
    1
    //SPDX-License-Identifier: Unlicense OR CC0-1.0+
    2
    using System;
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    using System.Collections.Generic;
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    using UnityEngine;
    5
    using Object = UnityEngine.Object;
  3. pomodoro.ps1 - Powershell Pomodoro T... pomodoro.ps1 - Powershell Pomodoro Timer, locks the workstation when timer expires
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    # spdx-license-identifier Unlicense
    2
    if ($args.count -eq 0)
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    {
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        write-host "Pomodoro Timer that locks the workstation (screen) when done."
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        write-host "Usage: pomodoro.ps1 <minutes> ['activity']"
  4. MixerGroupSlider.cs - Unity Implemen... MixerGroupSlider.cs - Unity Implementation of a better-than-logarithmic AudioMixerGroup fader GUI Slider that is more pleasant and intuitive for the users to use, and utilizes the entire value range of its slider. Furthermore, fader values are serialized in PlayerPrefs.
    1
    //SPDX-License-Identifier: Unlicense
    2
    
    
    3
    using Unity.Mathematics;
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    using UnityEngine;
    5
    using UnityEngine.Audio;
  5. bsdiff4 bsdiff4 Public

    Forked from ilanschnell/bsdiff4

    binary diff and patch using the BSDIFF4-format

    C 1

  6. CameraZoomAndPan.gd - Smooth, cursor... CameraZoomAndPan.gd - Smooth, cursor-centric 2D Zoom for Godot
    1
    # SPDX-License-Identifier: Unlicense or CC0
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    extends Node2D
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    # Smooth panning and precise zooming for Camera2D
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    # Usage: This script may be placed on a child node