This repository has been archived by the owner on Nov 22, 2021. It is now read-only.
2.7.0
- Store if player is dead in a variable (depending on your resource versions, may require editing)
- Register keymapping
G
for dead players to send an alert (instead of automatically) - Register keymapping
Y
for players to set a waypoint to the most recent alert - Fixed
Config.DebugChance
, was working in reverse this whole time - Fixed spacing and changed some functions slightly