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Fixes a storage runtime #17281

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ivanmixo
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@ivanmixo ivanmixo commented Mar 3, 2025

About The Pull Request

This should be a safer, less runtime prone way of doing this. First we make sure it's actually a mob that exists, then if it has a client and then if the mobs active storage is src. Had some runtime happening where it'd complain about null.s_active

Why It's Good For The Game

runtime bad

Changelog

🆑
fix: fixed a storage runtime
/:cl:

@github-actions github-actions bot added the Fix Fixes an issue with the game. label Mar 3, 2025
@TiviPlus TiviPlus merged commit 3ddf0dc into tgstation:master Mar 4, 2025
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github-actions bot added a commit that referenced this pull request Mar 4, 2025
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