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Go to export -> Linux -> Export zip/pck -> name the file data.pck
Create a folder on your psp called however you like in /PSP/GAME/
Drop the EBOOT.PBP file attached into that folder.
Also copy the data.pck file in the same folder
(when updating the game on the psp replacing the data.pck file is enough)
A PSP 2000 is pretty much required
Known issues
2D:
Frame remains to be seen. Solution -> disable the width, height options in the project settings
3D:
3d Models imported via Mesh are not being displayed as well, Import .dae files using Import -> Scene! That works!
Please report any issues in the issues tab!
Notes
data.pck always has to be where eboot.pbp is
Fixes since the last release:
3D animations with skeletons and bones work properly now
Should run faster due to overclocking
When reporting issues, make sure to include a full ppsspp log. ( settings -> Tools -> developer tools -> Logging channels -> Log level -> select "verb.") and use the log console