Skip to content

Conversation

@little-meow-meow
Copy link
Collaborator

@little-meow-meow little-meow-meow commented Oct 8, 2025

Sync with Wizden @ 2dc0cef.

An earnest attempt to catch up with months of technical debt from cherry-picking and squash merging. Perhaps this will retroactively correct inaccuracy with git blame.

Notable Upstream Changes

check out our forum for a fuller readout of changes and discussions thereof! here are the highlights:

  • integrated upstream vulps; mostly just backend refactoring since we've chosen to keep their current sprites, but we did give them their jump ability (link)
  • atmos now has delta-pressure simulation (link)
  • additional derelict chasses
  • borg hands (link)
  • closets now have less health, and secure lockers emit a sound when destroyed (link)

Relevant History

Tasks

  • Reapply custom modifications to Resources/Locale/en-US/datasets/arcade_villain.ftl
  • Remove departmental economy circuitboards from command locker fills
  • HoP got new ClothingEyesHudCommand, probably requires Syndicate resprite
  • tweak: increase marking limits #370 reverted changes erroneously and that needs to be reverted
  • WeaponPulsePistol was made Centcomm contraband and may need to be changed to Syndcomm contraband
  • aghost actions got changed and the added CD character records action probably needs to be updated for parity
  • Probably want to give DamagedSiliconAccent component to MKCs (perhaps a subsequent PR)
  • SentienceTarget was removed from Smile, revert?
  • Verify that DeltaV chemical skimmers are still working correctly
  • Vulp prototypes
  • Vulp markings
  • Vulp helmets
  • Anything inside _starcup using Food or Drink component needs to be made to use Edible instead
  • [ERRO] system.sprite: Layer with key 'BaseCharging' does not exist on entity space disposal unit (24917/n33540, SpaceDisposalUnit)! Trace:
  • Determine how to cope with changes from upstream mail
  • RipleyChassis was removed upstream and migrated out, revert this

F1restar4 and others added 30 commits September 18, 2025 00:15
…slip properties (#40201)

Crashed the snakeskin boots stockmarket by removing their non-slip properties
…on clearer (#40375)

* Renamed regular implanter (the extractor from the medifab) to implant extractor

* wrong way
silence!!!

Co-authored-by: iaada <[email protected]>
* Added tactical katana + tactical katana shipment (placeholder descriptions)

* Revert "Added tactical katana + tactical katana shipment (placeholder descriptions)"

This reverts commit aa1928be7f4d938df1838943781e63c47a03cc11.

Whoops, committed to master by mistake

* Made ninja items highly illegal

* Rerun checks
* Make ichor heal brute, burn, and toxin evenly

* Nerf healing to more reasonable values
* Added Cutting Slicing and Executing options to the cane blade

* swaped from BaseItem to BaseSword for cleaner code

* fixed a double gap in code
* finally some good objectives

* oopsie

* guh fuck

* more steal objectives that are actually good

* i want to die

* fucking upload to github please

* adding it to the objectiveGroups.yml

* higher weights for testing

* upload

* just need to do text shit. coding done waow

* OBJECTIVES WORK AND HAVE TEXT. FIX VIS

* I THINK ITS DONE AAAAAAAAAAAAAAA

* grammatical fix

* more formatting fixes

* i might be stupid

* forgot to fix a weight issue

* more grammar grrrrrrrrrrrrr

* made the double barrel obj have higher difficulty since it's cared about more than beer goggles

* Requested Changes

* forgot a thing oopsie
* XL8 files

* slap dat on the ERT lead

* oop mag indicator offset

* fix newline
@github-actions
Copy link
Contributor

This pull request has conflicts, please resolve those before we can evaluate the pull request.

@little-meow-meow
Copy link
Collaborator Author

image Vulpekin emotes are missing

@little-meow-meow
Copy link
Collaborator Author

image AAC tablet typing indicator regression

@little-meow-meow little-meow-meow merged commit 9158aab into main Oct 13, 2025
13 of 17 checks passed
@little-meow-meow little-meow-meow deleted the upstream/september-2025 branch October 13, 2025 13:16
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment