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This repository has been archived by the owner on Mar 29, 2024. It is now read-only.

Cities: Skylines 2 mod that disables the mechanic that decreases traffic as your city gets larger.

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tduck973564/trafficreductionremover

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TrafficReductionRemover

Unmaintained, see https://github.com/tduck973564/TrafficSimulationAdjuster/ for latest PDXMods version

Thunderstore mod link

Disables the restriction that reduces how much traffic spawns the bigger the city gets. This may not work if the game is not relaunched between loading different savefiles, and a performance hit is to be expected. An adjustment option is in the works.

Thanks to algernon for the help, mxdanger for the idea, and Captain-Of-Coit for the template

Forum post about the mechanic is here: https://forum.paradoxplaza.com/forum/threads/unlock-developer-restrictions-on-traffic-flow.1608201/

Contact me on Discord (fesdonomist) for any queries.

Demonstration

Thanks to mxdanger for testing the mod and providing these graphs from his city. The graphs below use the watch for the ResidentPurposeCounterSystem. The graph starts to increase at around 6AM, peaking at 8AM and tapering off at noon.

Here's a video of what traffic looks like in his city: https://imgur.com/a/Zu2T6le

Before the mod is enabled

Graph with the mod disabled. GoingToWork movement peaks at around 6000.

After the mod is enabled

Graph with the mod enabled. GoingToWork movement peaks at around 25000, with a similar rise in GoingToSchool, and a separate increase in Shopping and leisure.

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Cities: Skylines 2 mod that disables the mechanic that decreases traffic as your city gets larger.

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