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samples: add 4 soft-body tests
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stephengold committed Feb 8, 2025
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4 changes: 4 additions & 0 deletions src/test/java/testjoltjni/app/samples/SmokeTestAll.java
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Expand Up @@ -310,6 +310,10 @@ private static void smokeTestShapes() {
* Smoke test the "softbody" package.
*/
private static void smokeTestSoftBody() {
smokeTest(new SoftBodyBendConstraintTest());
smokeTest(new SoftBodyContactListenerTest());
smokeTest(new SoftBodyCustomUpdateTest());
smokeTest(new SoftBodyForceTest());
smokeTest(new SoftBodyPressureTest());
smokeTest(new SoftBodyUpdatePositionTest());
}
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/*
Copyright (c) 2025 Stephen Gold
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
package testjoltjni.app.samples.softbody;
import com.github.stephengold.joltjni.*;
import com.github.stephengold.joltjni.enumerate.*;
import com.github.stephengold.joltjni.std.*;
import java.util.function.BiFunction;
import testjoltjni.app.samples.*;
/**
* A line-for-line Java translation of the Jolt Physics soft-body bend-constraint test.
* <p>
* Compare with the original by Jorrit Rouwe at
* https://github.com/jrouwe/JoltPhysics/blob/master/Samples/Tests/SoftBody/SoftBodyBendConstraintTest.cpp
*/
public class SoftBodyBendConstraintTest extends Test{
float cVertexSpacing=0.5f;
int cNumVerticesX=10,cNumVerticesZ=10;

public void Initialize()
{
CreateFloor();

DefaultRandomEngine random=new DefaultRandomEngine();
UniformFloatDistribution random_float=new UniformFloatDistribution(-0.1f, 0.1f);

BiFunction<Integer,Integer,Float> inv_mass = (Integer inX, Integer inZ)-> { return inZ < 2? 0.0f : 1.0f; };
BiFunction<Integer,Integer,Vec3> perturbation = (Integer inX, Integer inZ)-> { return new Vec3(random_float.nextFloat(random), (inZ & 1)!=0? 0.1f : -0.1f, random_float.nextFloat(random)); };

{
random.seed(1234);

// Cloth without bend constraints
SoftBodySharedSettingsRef cloth_settings = SoftBodyCreator.CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, EBendType.None);
SoftBodyCreationSettings cloth=new SoftBodyCreationSettings(cloth_settings,new RVec3(-5.0f, 5.0f, 0), Quat.sIdentity(), Layers.MOVING);
mBodyInterface.createAndAddSoftBody(cloth, EActivation.Activate);
}

{
random.seed(1234);

// Cloth with distance bend constraints
SoftBodySharedSettingsRef cloth_settings = SoftBodyCreator.CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, EBendType.Distance);
SoftBodyCreationSettings cloth=new SoftBodyCreationSettings(cloth_settings,new RVec3(0.0f, 5.0f, 0), Quat.sIdentity(), Layers.MOVING);
mBodyInterface.createAndAddSoftBody(cloth, EActivation.Activate);
}

{
random.seed(1234);

// Cloth with dihedral bend constraints
SoftBodySharedSettingsRef cloth_settings = SoftBodyCreator.CreateCloth(cNumVerticesX, cNumVerticesZ, cVertexSpacing, inv_mass, perturbation, EBendType.Dihedral);
SoftBodyCreationSettings cloth=new SoftBodyCreationSettings(cloth_settings,new RVec3(5.0f, 5.0f, 0), Quat.sIdentity(), Layers.MOVING);
mBodyInterface.createAndAddSoftBody(cloth, EActivation.Activate);
}

{
// Create sphere
SoftBodyCreationSettings sphere=new SoftBodyCreationSettings(SoftBodyCreator.CreateSphere(1.0f, 10, 20, EBendType.None),new RVec3(-5.0f, 5.0f, 10.0f), Quat.sIdentity(), Layers.MOVING);
mBodyInterface.createAndAddSoftBody(sphere, EActivation.Activate);
}

{
// Create sphere with distance bend constraints
SoftBodyCreationSettings sphere=new SoftBodyCreationSettings(SoftBodyCreator.CreateSphere(1.0f, 10, 20, EBendType.Distance),new RVec3(0.0f, 5.0f, 10.0f), Quat.sIdentity(), Layers.MOVING);
mBodyInterface.createAndAddSoftBody(sphere, EActivation.Activate);
}

{
// Create sphere with dihedral bend constraints
SoftBodyCreationSettings sphere=new SoftBodyCreationSettings(SoftBodyCreator.CreateSphere(1.0f, 10, 20, EBendType.Dihedral),new RVec3(5.0f, 5.0f, 10.0f), Quat.sIdentity(), Layers.MOVING);
mBodyInterface.createAndAddSoftBody(sphere, EActivation.Activate);
}
}

public void PrePhysicsUpdate( PreUpdateParams inParams)
{
mDebugRenderer.drawText3D(new RVec3(-5.0f, 7.5f, 0), "No bend constraints", Color.sWhite);
mDebugRenderer.drawText3D(new RVec3(0.0f, 7.5f, 0), "Distance bend constraints", Color.sWhite);
mDebugRenderer.drawText3D(new RVec3(5.0f, 7.5f, 0), "Dihedral angle bend constraints", Color.sWhite);
}
}
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/*
Copyright (c) 2025 Stephen Gold
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
package testjoltjni.app.samples.softbody;
import com.github.stephengold.joltjni.*;
import com.github.stephengold.joltjni.enumerate.*;
import com.github.stephengold.joltjni.readonly.ConstBody;
import testjoltjni.app.samples.*;
import static com.github.stephengold.joltjni.Jolt.*;
import static com.github.stephengold.joltjni.operator.Op.*;
/**
* A line-for-line Java translation of the Jolt Physics soft-body contact-listener test.
* <p>
* Compare with the original by Jorrit Rouwe at
* https://github.com/jrouwe/JoltPhysics/blob/master/Samples/Tests/SoftBody/SoftBodyContactListenerTest.cpp
*/
public class SoftBodyContactListenerTest extends Test{
BodyId mOtherBodyID=new BodyId(),mSoftBodyID=new BodyId();
float mTime;
int mCycle;

public void Initialize()
{
// Install contact listener for soft bodies
mPhysicsSystem.setSoftBodyContactListener(new CustomSoftBodyContactListener(){
public void onSoftBodyContactAdded(long bodyVa,long manifoldVa){OnSoftBodyContactAdded(new Body(bodyVa),new SoftBodyManifold(manifoldVa));}
public int onSoftBodyContactValidate(long softBodyVa,long otherBodyVa,long settingsVa){return OnSoftBodyContactValidate(new Body(softBodyVa),new Body(otherBodyVa),new SoftBodyContactSettings(settingsVa)).ordinal();}
});

// Floor
CreateFloor();

// Start the 1st cycle
StartCycle();
}

public void PrePhysicsUpdate( PreUpdateParams inParams)
{
mTime += inParams.mDeltaTime;
if (mTime > 2.5f)
{
// Next cycle
mCycle = (mCycle + 1) % 10;
mTime = 0.0f;

// Remove the old scene
mBodyInterface.removeBody(mOtherBodyID);
mBodyInterface.destroyBody(mOtherBodyID);
mBodyInterface.removeBody(mSoftBodyID);
mBodyInterface.destroyBody(mSoftBodyID);

// Start the new
StartCycle();
}

// Draw current state
String cycle_names[] = { "Accept contact", "Sphere 10x mass", "Cloth 10x mass", "Sphere infinite mass", "Cloth infinite mass", "Sensor contact", "Reject contact", "Kinematic Sphere", "Kinematic Sphere, cloth infinite mass", "Kinematic sphere, sensor contact", "Kinematic Sphere, reject contact" };
mDebugRenderer.drawText3D(mBodyInterface.getPosition(mOtherBodyID), cycle_names[mCycle], Color.sWhite, 1.0f);
}

void StartCycle()
{
// Create the cloth
SoftBodySharedSettingsRef cloth_settings = SoftBodyCreator.CreateClothWithFixatedCorners(15, 15, 0.75f);

// Create cloth that's fixated at the corners
SoftBodyCreationSettings cloth=new SoftBodyCreationSettings(cloth_settings,new RVec3(0, 5, 0), Quat.sRotation(Vec3.sAxisY(), 0.25f * JPH_PI), Layers.MOVING);
cloth.setUpdatePosition ( false); // Don't update the position of the cloth as it is fixed to the world
cloth.setMakeRotationIdentity ( false); // Test explicitly checks if soft bodies with a rotation collide with shapes properly
mSoftBodyID = mBodyInterface.createAndAddSoftBody(cloth, EActivation.Activate);

// If we want a kinematic sphere
boolean kinematic = mCycle > 6;

// Create sphere
BodyCreationSettings bcs=new BodyCreationSettings(new SphereShape(1.0f),new RVec3(0, 7, 0), Quat.sIdentity(), kinematic? EMotionType.Kinematic : EMotionType.Dynamic, Layers.MOVING);
bcs.setOverrideMassProperties ( EOverrideMassProperties.CalculateInertia);
bcs.getMassPropertiesOverride().setMass ( 100.0f);
if (kinematic)
bcs.setLinearVelocity (new Vec3(0, -2.5f, 0));
mOtherBodyID = mBodyInterface.createAndAddBody(bcs, EActivation.Activate);
}

SoftBodyValidateResult OnSoftBodyContactValidate( ConstBody inSoftBody, ConstBody inOtherBody, SoftBodyContactSettings ioSettings)
{
switch (mCycle)
{
case 0:
// Normal
return SoftBodyValidateResult.AcceptContact;

case 1:
// Makes the sphere 10x as heavy
ioSettings.setInvMassScale2 ( 0.1f);
ioSettings.setInvInertiaScale2 ( 0.1f);
return SoftBodyValidateResult.AcceptContact;

case 2:
// Makes the cloth 10x as heavy
ioSettings.setInvMassScale1 ( 0.1f);
return SoftBodyValidateResult.AcceptContact;

case 3:
// Makes the sphere have infinite mass
ioSettings.setInvMassScale2 ( 0.0f);
ioSettings.setInvInertiaScale2 ( 0.0f);
return SoftBodyValidateResult.AcceptContact;

case 4:
// Makes the cloth have infinite mass
ioSettings.setInvMassScale1 ( 0.0f);
return SoftBodyValidateResult.AcceptContact;

case 5:
// Sensor contact
ioSettings.setIsSensor ( true);
return SoftBodyValidateResult.AcceptContact;

case 6:
// No contacts
return SoftBodyValidateResult.RejectContact;

case 7:
// Kinematic sphere
return SoftBodyValidateResult.AcceptContact;

case 8:
// Kinematic sphere, cloth infinite mass
ioSettings.setInvMassScale1 ( 0.0f);
return SoftBodyValidateResult.AcceptContact;

case 9:
// Kinematic sphere, sensor contact
ioSettings.setIsSensor ( true);
return SoftBodyValidateResult.AcceptContact;

default:
// No contacts
return SoftBodyValidateResult.RejectContact;
}
}

void OnSoftBodyContactAdded(ConstBody inSoftBody, SoftBodyManifold inManifold)
{
// Draw contacts
RMat44 com = inSoftBody.getCenterOfMassTransform();
for (SoftBodyVertex vertex : inManifold.getVertices())
if (inManifold.hasContact(vertex))
{
RVec3 position = star(com , inManifold.getLocalContactPoint(vertex));
Vec3 normal = inManifold.getContactNormal(vertex);
mDebugRenderer.drawMarker(position, Color.sRed, 0.1f);
mDebugRenderer.drawArrow(position, plus(position , normal), Color.sGreen, 0.1f);
}
}
}
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/*
Copyright (c) 2025 Stephen Gold
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
package testjoltjni.app.samples.softbody;
import com.github.stephengold.joltjni.*;
import testjoltjni.app.samples.*;
import static com.github.stephengold.joltjni.operator.Op.*;
/**
* A line-for-line Java translation of the Jolt Physics soft-body custom-update test.
* <p>
* Compare with the original by Jorrit Rouwe at
* https://github.com/jrouwe/JoltPhysics/blob/master/Samples/Tests/SoftBody/SoftBodyCustomUpdateTest.cpp
*/
public class SoftBodyCustomUpdateTest extends Test{
Body mBody;

public void Initialize()
{
// Floor
CreateFloor();

// Create a body but do not add it to the physics system (we're updating it ourselves)
SoftBodyCreationSettings sphere=new SoftBodyCreationSettings(SoftBodyCreator.CreateSphere(),new RVec3(0, 5, 0), Quat.sIdentity(), Layers.MOVING);
sphere.setPressure ( 2000.0f);
mBody = mBodyInterface.createSoftBody(sphere);
}

public void PrePhysicsUpdate( PreUpdateParams inParams)
{
// Note that passing a variable delta time results in differences in behavior, usually you want to have a fixed time step.
// For this demo we'll just clamp the delta time to 1/60th of a second and allow behavioral changes due to frame rate fluctuations.
float dt = Math.min(inParams.mDeltaTime, 1.0f / 60.0f);

// Call the update now
SoftBodyMotionProperties mp = (SoftBodyMotionProperties )(mBody.getMotionProperties());
mp.customUpdate(dt, mBody, mPhysicsSystem);

if (Jolt.implementsDebugRendering()){
// Draw it as well since it's not added to the world
mBody.getShape().draw(mDebugRenderer, mBody.getCenterOfMassTransform(), Vec3.sOne(), Color.sWhite, false, false);
}else{
// Draw the vertices
RMat44 com = mBody.getCenterOfMassTransform();
for ( SoftBodyVertex v : mp.getVertices())
mDebugRenderer.drawMarker(star(com , v.getPosition()), Color.sRed, 0.1f);
} // JPH_DEBUG_RENDERER
}
}
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