Releases
18.3.0
Bugfix: MyQuaternion.isRotationIdentity()
accepts NaNs
New capability to dump physics objects for debug purposes, which entailed addition of the following classes/methods from Heart/Minie:
Describer
Dumper
DumpFlags
MyBuffer.frequency()
MyPco
MyQuaternion.describe()
MyString.axisName()
MyString.describe()
MyString.describeFraction()
MyString.describeMatrix()
MyVector3f.describe()
MyVector3f.describeDirection()
PhysicsDescriber
PhysicsDumper
Better 3-D rotations and transformations by adding 5 methods from Heart:
MyQuaternion.rotate()
MyQuaternion.rotateInverse()
MyMath.combine()
MyMath.transform()
MyMath.transformInverse()
Deprecated the corresponding math methods:
Quaternion.multLocal(Vector3f)
Quaternion.mult(Vector3f, Vector3f)
Transform.combineWithParent()
Transform.transformInverseVector()
Transform.transformVector()
Other methods added:
GImpactCollisionShape.countMeshTriangles()
Transform.setScale(Vector3f)
Validate.standardAngle()
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