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17.2.0

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@stephengold stephengold released this 27 Nov 18:16
  • Added 4 double-precision accessors for physics objects:
    • CollisionSpace.rayTestDp()
    • ManifoldPoints.getPositionWorldOnADp()
    • ManifoldPoints.getPositionWorldOnBDp()
    • PhysicsGhostObject.setPhysicsRotationDp()
  • Added the Matrix3d math class.
  • Added the mult(Quatd, Quatd) and toRotationMatrix() methods to the Quatd class.
  • Added the combineWithParent() and transformInverseVector() methods to the TransformDp class.
  • Added the divideLocal() method to the Vec3d class.