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2D endless runner game for mobile devices written in Java, using the LibGDX framework

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Wavy-Fish

This is a 2D endless runner game written with LibGDX, a cross-platform framework for game creation.
It's written in Java, and is currently working for Android, with specific features (support for IOS and Windows Phone may come in the future).

Play store: https://play.google.com/store/apps/details?id=com.stefanosiano.wavyfish.android

This game offers several controls and optional modes that you won’t find elsewhere!

You can change the options before every game, so you will always get the challenge level that you prefer, according to your soul state, and/or the season.
Overtake your older results, and let everyone know it!
Try to pass all the 100 obstacles to win!

Controls:

->Wavy:
-Touch and hold your finger on the screen. The fish will follow it. Nevertheless, be careful! Once the fish reaches the finger, it will start waving!

->Flappy:
-Tap to jump

->Bouncy:
-The fish will always go diagonally. Tap the screen to make him change direction!

->Classic:
-Tap the upper part of the screen to move up
-Tap the lower part of the screen to move down

Modes:

->Blinking:
-the fish and the obstacles will blink, adding a new level of challenge!

->Piranha:
-if you are tired of avoiding static walls, try to avoid all the moving piranhas that you will find in your way!

->Endless:
-There is no limit: try to see how many obstacles you can pass and how high your score can get!

->More will come later

Features:

->Different difficulties (with different speed and score)
->Different controls
->Different modes
->Different themes (obtained through gaining experience)
->More lives (obtained through gaining experience)
->Share your best score with your friends
->Dolby sound enhancement (only for supported devices)

Have fun!!!

If you have any feedback about bugs or possible improvements, please let me know!
I’ll do my best to fix all the bugs and I will consider all your suggestions!

Permissions requested:
-Read and write in storage: it is used to save screenshots that you can share with your friends
-Internet: ads (sorry, I put just a few of them, they are necessary), share screenshots and share the game

Credits:
Developer: Stefano Siano
Graphics: Andrea Ditex
Music: http://wrathgames.com/blog [WrathGames Studio]

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2D endless runner game for mobile devices written in Java, using the LibGDX framework

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