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HOSTING English
github-actions[bot] edited this page Nov 25, 2023
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- Follow SETUP-STANDARD or SETUP-HAMACHI
THIS IS EXTREMELY EXPERIMENTAL AT THIS TIME AND LIKELY TO CHANGE
- The HOST must select a Map, Time and Offline Settings - It is HIGHLY RECOMMENDED that you test on FACTORY first
- The HOST should see "HOST RAID" instead of "READY" on the last screen
- The HOST clicks "HOST RAID"
- The HOST chooses how many players and start it. It will wait for another player when done loading.
- The CLIENT must wait until the HOST has loaded the match.
- The CLIENT must select the same Map & Time
- The CLIENT clicks "JOIN GAME" on host's raid
- Both HOST and CLIENT should spawn on each others game after a few seconds
- CLIENT may not see BOTS until they are spawned in their RAID and may be targeted by BOTS on the HOST before CLIENT spawns them
- If the HOST has opened a door before a CLIENT has joined, the CLIENT may not see some doors opened
- Only ONE match can run on a Server at ONE time, this means if the HOST or CLIENT dies, they must wait for the game to FINISH before playing again.
- If the HOST dies, he must wait for every player to die/extract and then press F8. Doing it before the requirements will extract everyone from the raid.