-
Notifications
You must be signed in to change notification settings - Fork 9
[FEATURE] Support rendering on GPU #83
Comments
I think current workaround will be to not specify CPU in https://github.com/state-of-the-art/BlendNet/blob/master/BlendNet/script-render.py#L50 . GPU usage also requires additional configuration in the system Blender settings which is not supported by the cloud providers (GCP/AWS), but for Local provider you can setup the environment as you want to use your own blender settings. |
My main focus right now is to render via GPU in GCP asap, ideally using blendnet. So I took it upon myself to spike simple code changes to get gpu implementation working within blendnet. Issues to look at and explore:
These are just things that came to mind whilst spiking. |
Also tested with custom image and it works very well. Do bear in mind that https://github.com/state-of-the-art/BlendNet/blob/master/BlendNet/script-render.py#L50 is hard coded to GPU The issue to resolve right now is to decide:
|
Is your feature request related to a problem? Please describe.
Since now local provider is supported - we can work on GPU support. Video cards (like RTX) could be really fast in e-cycles for example.
Describe the solution you'd like
Clouds are supporting GPU, local support GPU and Manager should have configs to choose the rendering device.
The text was updated successfully, but these errors were encountered: