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Creates Ability to Purchase Translations in Localization Editor Window #783

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@bkoatz bkoatz commented Aug 15, 2014

By creating a localization translation window and interacting with spritebuilder.com and Apple's In App Purchase system, Spritebuilder will now allow users to purchase high quality translations from Unbabble with a seamless and easy-to-understand user interface.

Benjamin Koatz added 30 commits June 18, 2014 12:51
 into develop

Conflicts:
	SpriteBuilder/SpriteBuilder.xcodeproj/project.pbxproj
 into develop

Conflicts:
	SpriteBuilder/SpriteBuilder.xcodeproj/project.pbxproj
…slate from' menu into separate views of a single tab view, some other small formatting edits.
…. Also now if you delete the last active language, the window is updated to reflect the 'no active langs' error message with appropriate reloading/hiding/setting of table and drop down menu and info button
… info popover if it is open. Also did some formatting changes to make the code a bit clearer.
…n working, and added a few more error views along with some internal error checking and code cleaning
… the feature that languages are added to the active languages of the Language Window if they are translated to in the translate window. Buying still doesn't work that much but it's getting there.
…alidation to work on client, end still waiting for server capabilities
…w. And changed the name of the button from Translate! to Buy Translations
…h of context-based enabling/disabling and started working on the translation bar in the Language Window.
… disabling/enabling, etc. So currently everything works except for actually canceling. So, don't press 'yes' on the cancel window
…lity that depended on the translation window not being modal. Also some cancelation changes and general code cleaning. Weird bug in the purchasing mechanism but I think it's related to sandbox environment. Can't find examples online.
…lid response message to a translation request!!
…lations not working yet but it will be, I have faith! Also a method in EditorLanguage that simplifies my life.
…d the way the Language Window does bindings accordingly. Also made some minor UI changes in accordance with Apple's guidelines
…o and more edge cases fixed. No more crashes after editor window is closed and reopened. Also, downloads restart automatically when a language window is reopened
…the server-side of the parsing is not working yet). Have to handle cancels with errors and more server interaction once that is ready. Also commented, cleaned and styled code.
…ings and some weird stuff about windows and alerts
…es along with small bug fixes and apple stylization stuff. Also a new alert to inform people of long download times
Conflicts:
	SpriteBuilder/SpriteBuilder.xcodeproj/project.pbxproj
	SpriteBuilder/ccBuilder/ProjectSettings.h
	SpriteBuilder/ccBuilder/SBErrors.h
	SpriteBuilder/ccBuilder/SBErrors.m
…lization editor handler logic so it works even when the downloading project isn't the current one, along with other small changes.
Benjamin Koatz added 18 commits July 14, 2014 10:48
…ndow is changed, created a tooltip for translation progress.
…n in the main window when there is a download

Also cancels non-translation urlsessiontasks on closing the translate window. And now correctly handles the case when a project with a pending translation is moved or deleted.
 into develop

Conflicts:
	SpriteBuilder/ccBuilder/AppDelegate.h
	SpriteBuilder/ccBuilder/AppDelegate.m
	SpriteBuilder/ccBuilder/ProjectSettings.m
…rite builder pro

Makes it so the buy translations button disappears on sprite builder pro, and translation downloads aren't attempted to be updated in the app delegate
NSStrings became copies and parent-child references that would've resulted in retain cycles were fixed
… in both Spritebuilder Pro and regular Spritebuilder

Revolves around hasOpenFile and uses the fact whether project settings is null or not.
@NickyWeber NickyWeber self-assigned this Sep 15, 2014
@vlidholt vlidholt added this to the Version 1.4.0 milestone Nov 20, 2014
@vlidholt vlidholt modified the milestones: Version 2.0.0, Version 1.4.0 Jan 8, 2015
@vlidholt vlidholt modified the milestones: Version 2.x, Version 2.0.0 Mar 31, 2015
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3 participants