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Nautical

A Multiplayer (4 human player) 2D Python LAN-Game with randomly generated oceans. Based on an advanced battleship game. We encourage you to help us develop a really cool game.

Features

  • client-server
  • turn-based, planning and execution phase - all player turns are executed simultaniously
  • 4 human players, eventually AI replacement for players
  • each player start in one harbor (depending on map)
  • each player has a fleet of different ships,
  • ships have different abilities (range, armor, speed, radar-sight)
  • possibility to assign basic behavior commands (like "cautious", "agressiv" etc.) to individual ships / to fleet
  • map has 256 values for height (everything below 64? is under water)