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Most grenades are silent when they detonate with the trigger refactor #39683

@DinnerCalzone

Description

@DinnerCalzone

Description

Tested on master branch. Grenades that delete themselves on trigger don't trigger their sounds. Grenades that don't delete themselves like air grenades work as intended.

Reproduction

  1. Activate a grenade and wait for it to detonate.
  2. Listen to the sound of silence.

Media

2025-08-15.23-37-45.Gameplay.mp4

Additional context
The trigger refactor #39034 removed SoundOnTriggerComponent and replaced all instances of it with EmitSoundOnTriggerComponent. Unfortunately according to #22856, EmitSoundOnTrigger doesn't seem to play well with DeleteOnTrigger.

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    A: General InteractionsArea: General in-game interactions that don't relate to another area.A: Roundflow/AntagArea: Roundflow - "What happens in the game", including antagonist roles and their capabilitiesDB: Beginner FriendlyDifficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.Issue: ReplicatedThis issue has been replicated by another user.P3: StandardPriority: Default priority for repository items.

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