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Need more triggers #39354

@slarticodefast

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@slarticodefast

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Now that #39034 is merged we can start adding a lot more triggers and trigger effects. Many of these will be needed for the game tutorial.

Implementing them is pretty straightforward, in most cases it's just a single event subscription. If you want to add some of these best do them in small batches to make it easier to review.
Make sure to add datafields for parameters that might be needed and set the user entity to something useful where possible.

Triggers:

Trigger effects:

Trigger conditions:

If you got more ideas let me know and I'll add them to the list.

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    A: Core TechArea: Underlying core tech for the game and the Github repository.A: General InteractionsArea: General in-game interactions that don't relate to another area.DB: Beginner FriendlyDifficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result.P3: StandardPriority: Default priority for repository items.S: Requires Content PRStatus: Requires a change to SS14, for which there is no open PR currently.T: New FeatureType: New feature or content, or extending existing content

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