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Quick_Grass

Hi there, this is a cleaned up version of the source code for my video How do Major Video Games Render Grass?

If you're not already a subscriber, check out my channel: SimonDev

It's an implementation based on the GDC presentation for Ghost of Tsushima's grass

If you'd like to help choose the next video, consider support me on Patreon

Lastly, this is released under the MIT license, so do whatever you want. If you do happen to use it in a project, I'd appreciate a shout-out or support, although you're under no obligation to do so.

Cheers

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