Adds more portraits (Akatsuki and completely new) in the NISA PC version of Trails to Azure.
Created by: ShinKiseki (Reddit: u/ShinKiseki; Twitter: Shin_Kiseki)
Latest release: v1.3.0 (released 2024-05-23)
Last updated: 2024-12-31
Compatible with: Trails to Azure v1.1.19 (Steam or GOG), EN + JP (英語+日本語)
Watch the release trailer here: https://youtu.be/KxlKialbqZ4
Link to the More Portraits in Zero mod: https://github.com/shinkiseki/MorePortraitsInZero
- Download the latest release of More Portraits in Azure. This should include a data folder.
- Identify the folder where the Steam (or GOG) edition of Trails to Azure lives. Within this folder, there should be, among other files, the game itself (zero.exe) and a data folder. This can be done by right-clicking on the game in the Steam library, then selecting Manage → Browse local files. This is the root folder of the game.
- For Steam Deck users, use Desktop mode to browse local files.
- Drag the mod's data folder into the root folder. This will copy all the mod files into the root folder, placing all files into the correct subfolders. Please note that there will be a prompt to replace some of the original scena (scenario) files.
- (Optional) There is an option to also install improved versions of the vanilla portraits (see below for comparisons). These are in a separate download called Improved Vanilla Portraits. In this release is another data folder. Drag this data folder into the root folder. This will copy all the improved portraits into the root folder. Please note that this will replace the original portrait files.
- The mod has now been installed! New portraits will now be shown in-game. This will work for English and Japanese scripts! 英語も日本語もOKです!
- To uninstall the mod, verify integrity of game files. This will revert all scena files back to normal. Note that the added portraits will not be removed; these will not impact your gameplay.
- On Steam, right-click the game in the Steam client, then select Properties → Local Files → Verify integrity of game files.
- On GOG, click on the game in the GOG client, then select More → Manage Installation → Verify/Repair → VERIFY GAME.
Completed characters in bold. Characters not previously included in the Geofront version of this mod are labeled as new.
- Wendy (completed files: 3/3)
- Chaco (2/2)
- Scott (10/10)
- Wenzel (8/8)
- Lynn (9/9)
- Aeolia (11/11)
- Pierre (8/8)
- Douglas (5/5*)
- Seiland (6/6)
- Albert (6/6)
- Ines (2/2)
- Ennea (2/2)
- [NEW!] Fernand (3/3)
- [NEW!] Franz (6/6)
- [NEW!] Oscar (3/3)
- [NEW!] Bennet (2/2)
- [NEW!] Shanshan (2/2)
- [NEW!] Kate (8/8)
- [NEW!] Ashleigh (3/3)
- [NEW!] Jingo (3/3)
- Note: Douglas wears a special outfit not present in Akatsuki no Kiseki for a few scenes in Azure. As such, he will not have portraits in those scenes, so as to not show him wearing the wrong outfit in his portraits.
- Note: Duvalie was previously included as part of Akatsuki Portraits in Azure. However, she has portraits by default as part of the NISA release of Azure. Because of this, the More Portraits in Azure mod does not include any changes to Duvalie.
- Optional -- Improved vanilla portrait quality (Thanks to Cradawx for their work!).
- Added portraits for a scene in the intermission.
- Both English and Japanese scripts are supported! 英語も日本語もOKです!
If there is a bug encountered over the course of using this mod, I would appreciate being notified so that I may make the proper fixes.
For those comfortable with GitHub, please report any issues. The most helpful way to report an issue is to provide a screenshot and note when/where this is occurring. This will help identify the issue, then test that the issue has been resolved.
GitHub not your style? Feel free to message me via Reddit or Twitter. I am also around on Discord via several Falcom-related servers, including The Geofront.
For those using GitHub, please report these (or other) issues if they are discovered (once the issue is reported, I will label the issue accordingly):
- [Text] There are typos, missing dialogue, or some other issue with the text. Pretty self-explanatory. While the primary focus is on text issues created by the mod itself, typos from the original game are also okay to report.
- [Portrait] The wrong character portrait is used. This might be that the wrong character's portrait is appearing, or the right character has an expression inappropriate for their dialogue. The latter may be subjective to an extent, but feedback is always welcome.
- [Portrait] The character might be missing a portrait altogether. This may be intentional (characters off-screen do not have portraits, for instance), but for the most part, the supported characters should have portraits.
- [Text box] The text box may close and reopen between lines of dialogue, instead of remaining open. For characters without portraits, each line of dialogue creates a new text box; in other words, after each line, the text box closes, and another one opens to display the next line. For characters with portraits, this is different; a single text box opens for the entire set of dialogue, only closing after the last line. As part of the mod, the intent is for characters with added portraits to have their text boxes stay open for their entire dialogue.
- [Text box] The text box size looks weird. As noted with the previous point, a single text box opens for an entire set of dialogue, rather than a new text box for each line. The text box will be long enough to accommodate the longest line of text; consequently, shorter lines of text may look weird. To an extent, this can be addressed by shifting words around to make each line approximately the same length, thus better filling out the text box.
- [Non-text box bug] While unlikely, it's possible that the mod introduces some game-impacting bug.
- [Misc.] There's probably something I've forgotten to list--let me know and I'll sort it out.
- Azure Vitality
- Compatible version released as of 2023-04-10. To use both mods, first install More Portraits in Azure, then install Azure Vitality.
- This mod adds new quests that were originally included as part of Ao no Kiseki Evolution. See Azure Vitality's README for more info.
- YuzuKiyochii for the creation of all-new portraits for Oscar, Bennet, Shanshan, Kate, Ashleigh, and Jingo.
- Graber for the version of EDDecompiler used for developing this mod.
- Ouroboros for the development of the original EDDecompiler.
- Kyuuhachi for the development of the dds2itp tool used for developing half-bust portraits, the development of the JP script version of the mod, and the development of a compatible version of the Azure Vitality mod.
- Cradawx for the creation of the Trails to Azure HD texture mod, originally designed for the Geofront version of Trails to Azure. The portraits developed for that mod have been incorporated in this mod as part of an overall portraits overhaul.
- 2024-12-31: No release -- verified compatibility with new patch v1.4.19. Added instructions for using the mod with a Steam Deck.
- 2024-05-23: Released v1.3.0. New characters #7 and #8 revealed (Ashleigh and Jingo). Files for Ashleigh and Jingo completed.
- 2023-09-24: Released v1.2.0. New characters #5 and #6 revealed (Shanshan and Kate). Files for Shanshan and Kate completed. Updated scena files to be compatible with latest patch v1.1.18.
- 2023-04-14: Updated README to include uninstallation instructions for GOG.
- 2023-04-11: Released v1.1.0. Added support for JP text. Updated README to note added compatibility with the Azure Vitality mod, which adds new quests originally included as part of Ao no Kiseki Evolution. Several bugs fixed.
- 2023-04-08: Released v1.0.0. Option to update vanilla portraits added. Several bugs fixed, including missing portraits and incorrect text box locations.
- 2023-04-05: Files for Pierre completed.
- 2023-04-04: Files for Douglas completed.
- 2023-04-02: Files for Seiland completed. Extra portrait and half-bust for Seiland added.
- 2023-04-01: Files for Franz completed.
- 2023-03-31: Files for Albert completed.
- 2023-03-30: Updated README to acknowledge compatibility with GOG version.
- 2023-03-27: Released v0.2.0. Files for Oscar and Bennet completed. Missing file for bracers Scott and Wenzel (t2510 - Tangram Gate) added.
- 2023-03-25: Files for Ines and Ennea completed.
- 2023-03-24: Released v0.1.0. Files for bracers Scott, Wenzel, Lynn, and Aeolia completed.
- 2023-03-23: Added additional portraits for a scene in the intermission.
- 2023-03-22: Fixed issue with half-bust portraits being overlaid atop text boxes. Files for Fernand completed.
- 2023-03-21: Files for Chaco completed.
- 2023-03-20: Files for Wendy completed.
- 2023-03-15: Creation of repository.