minilibx mirror plus qq tutos: https://github.com/ttshivhula/minilibx
ray-marching: http://jamie-wong.com/2016/07/15/ray-marching-signed-distance-functions/ https://www.iquilezles.org/www/index.htm
Intro au ray-tracing, la bible. https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing/how-does-it-work
vidéo de nicolas bonnel : https://www.youtube.com/watch?v=1HYhrx9bzP8
bcp de blabla sur le sujet : https://sebastiandang.github.io/docs/cse168/RayTracing.pdf
Doc de jboissy: https://github.com/Hyarius/PIMP-Your-Code
rtv1_hamza: https://github.com/hamza-ezzahiry/rtv1_team
simple demo : https://github.com/keuhdall/images_example
Compiler avec -lmlx -framework OpenGL -framework AppKit