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<?xml version="1.0" encoding="utf-8"?> | ||
<ModMetaData> | ||
<packageId>rimworld.undone.burningcorpse</packageId> | ||
<name>Burning Corpse</name> | ||
<author>sergeiwork</author> | ||
<supportedVersions> | ||
<li>1.0</li> | ||
<li>1.1</li> | ||
<li>1.2</li> | ||
</supportedVersions> | ||
<description> | ||
This mod adds mood buff when burning corpse is observed. | ||
</description> | ||
<modDependencies> | ||
<li> | ||
<packageId>brrainz.harmony</packageId> | ||
<displayName>Harmony</displayName> | ||
<steamWorkshopUrl>steam://url/CommunityFilePage/2009463077</steamWorkshopUrl> | ||
<downloadUrl>https://github.com/pardeike/HarmonyRimWorld/releases/latest</downloadUrl> | ||
</li> | ||
</modDependencies> | ||
</ModMetaData> |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<Defs> | ||
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<ThoughtDef> | ||
<defName>ObservedBurningCorpse</defName> | ||
<thoughtClass>Thought_MemoryObservation</thoughtClass> | ||
<durationDays>0.5</durationDays> | ||
<stackLimit>1</stackLimit> | ||
<stages> | ||
<li> | ||
<label>observed burning corpse</label> | ||
<description>I saw a burning dead body. It was satisfying.</description> | ||
<baseMoodEffect>4</baseMoodEffect> | ||
</li> | ||
</stages> | ||
</ThoughtDef> | ||
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</Defs> |
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# Burning Corpses! | ||
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Mod for RimWorld. | ||
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You like to burn corpses but your pawns don't? Let's change it! | ||
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![Main Image](./About/Preview.png) | ||
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### Features | ||
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- Mood buff when observing burning corpses | ||
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### Download | ||
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[Latest release](https://github.com/sergeiwork/RimworldBurningCorpses/releases/latest) | ||
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[All the releases](https://github.com/sergeiwork/RimworldBurningCorpses/releases) | ||
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### Changelog | ||
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This is first version | ||
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### License | ||
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This mod can be used by anyone for any purpose as long as it's free and there's proper attribution - mod name, author's name and a link to this page. |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using RimWorld; | ||
using Verse; | ||
using HarmonyLib; | ||
using System.Reflection; | ||
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namespace BurningCorpse | ||
{ | ||
public class BurningCorpse : Mod | ||
{ | ||
public BurningCorpse(ModContentPack content) : base(content) | ||
{ | ||
Harmony harmony = new Harmony("rimworld.undone.burningcorpse"); | ||
harmony.PatchAll(Assembly.GetExecutingAssembly()); | ||
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Log.Message("Burning Corpse loaded"); | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{BC069C26-358E-4303-8066-0E55AAEF9167}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>BurningCorpse</RootNamespace> | ||
<AssemblyName>BurningCorpse</AssemblyName> | ||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<Deterministic>true</Deterministic> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="0Harmony, Version=2.0.2.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>packages\Lib.Harmony.2.0.2\lib\net472\0Harmony.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Assembly-CSharp"> | ||
<HintPath>D:\Games\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="UnityEngine"> | ||
<HintPath>D:\Games\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath> | ||
<Private>False</Private> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="BurningCorpse.cs" /> | ||
<Compile Include="Harmony_Corpse_GiveObservedThought.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="packages.config" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
VisualStudioVersion = 15.0.28307.1259 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BurningCorpse", "BurningCorpse.csproj", "{BC069C26-358E-4303-8066-0E55AAEF9167}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{BC069C26-358E-4303-8066-0E55AAEF9167}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{BC069C26-358E-4303-8066-0E55AAEF9167}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{BC069C26-358E-4303-8066-0E55AAEF9167}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{BC069C26-358E-4303-8066-0E55AAEF9167}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {32E72B37-7947-419B-A015-315EB4477DF6} | ||
EndGlobalSection | ||
EndGlobal |
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using HarmonyLib; | ||
using RimWorld; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using Verse; | ||
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namespace BurningCorpse | ||
{ | ||
[HarmonyPatch(typeof(Corpse))] | ||
[HarmonyPatch("GiveObservedThought")] | ||
class Harmony_Corpse_GiveObservedThought | ||
{ | ||
[HarmonyPrefix] | ||
static bool GiveObservedThought_Prefix(Corpse __instance, ref Thought_Memory __result) | ||
{ | ||
if (__instance.IsBurning()) | ||
{ | ||
__result = (Thought_MemoryObservation) ThoughtMaker.MakeThought(ThoughtDef.Named("ObservedBurningCorpse")); | ||
(__result as Thought_MemoryObservation).Target = __instance; | ||
Log.Message("Burning Corpse found"); | ||
return false; | ||
} | ||
return true; | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("BurningCorpse")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("BurningCorpse")] | ||
[assembly: AssemblyCopyright("Copyright © 2020")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("bc069c26-358e-4303-8066-0e55aaef9167")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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<?xml version="1.0" encoding="utf-8"?> | ||
<packages> | ||
<package id="Lib.Harmony" version="2.0.2" targetFramework="net472" /> | ||
</packages> |