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Minecraft server template which utilizes PaperMC as core. Including Dynmap setup guide.

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Minecraft Paper Server

Setup and running the server (Docker) - adviced

Before you begin, make sure you have the following prerequisites installed:

  • Docker: Install Docker

Supported Minecraft Versions

  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19

Usage

  1. Pull the Docker image from Docker Hub:
docker pull yefox/minecraft-paper-server
  1. Start the Minecraft Paper server Docker container:
docker run -d -p 25565:25565 -p 8123:8123 --name minecraft-paper-server yefox/minecraft-paper-server

You can customize the memory allocated to the server by adding the MEMORY environment variable. In the example 4G stands for four Gibibytese.

docker run -d -p 25565:25565 -p 8123:8123 --name minecraft-paper-server -e MEMORY=4G yefox/minecraft-paper-serve

You can also change the Minecraft version of the server easily by adding the MINECRAFT_VERSION environment variable:

docker run -d -p 25565:25565 -p 8123:8123 --name minecraft-paper-server -e MEMORY=4G -e MINECRAFT_VERSION=1.19.1 yefox/minecraft-paper-serve
  1. Access the Minecraft server in your Minecraft client using the server IP or domain name and port 25565.
  2. Access Dynmap in your web browser at http://localhost:8123.

Stopping and Removing the Container

To stop and remove the Minecraft Paper server container, use the following commands:

docker stop minecraft-paper-server
docker rm minecraft-paper-server

Additional Configuration

  • To modify server settings, edit the server.properties file in the data directory.
  • To add or manage plugins, place them in the plugins directory.
  • To customize Dynmap settings, edit the dynmap_config.txt file in the plugins/Dynmap directory.

Setup and running the server (CLI) - deprecated

-- docker setup below --

The startup for the first time is some what diffrent compared to every next startup. So hereby a small guide how to, and what to do. Most of these steps are also listed in the console itself;

  • Set the correct amount of RAM you want to allocate for the server in the start.sh file.
    • The Xmx18G-argument correlates to the maximum amount of memory the minecraft-server may use, and Xms8G to the minimum.
    • Change the 18G and 8G to the amount you want to allocate, G stands to Gibibytes in this case.
  • Run ./start.sh. If you get a message that tmux is not recognized, run sudo apt-get install tmux first;
  • You will see a message which states that you need to accept the EULA, which is located in eula.txt;
    • In this file set eula=false to eula=true, hereby you accept all terms and conditions listed in the link given;
  • Run ./start.sh again;
  • Attach to the background-session with: tmux attach -t minecraft-server;

Additional setup

Spawning of Phantoms

From past experiences I noticed that a lot of players do not like interaction with Phantoms. So there are disabled in this template by default. You may still choose you re-enable the feature by using the following command: /gamerule doInsomnia true. To disable them from spawing use /gamerule doInsomnia false which is set and done by default.

Dynmap

There are already some changes made to this template, including the dynmap configuration. Below you will find a small but comprehensive guide about, some basic changes, where some are already done. You may want to use these instructions in some other way.

Most of us server-administrator knowns that process optimisation is one of the lead tasks. Dynmap is maybe one of the hardest plugins to optimise. One of the biggest reasons is physical data-size.

💡 A fully rendered Dynmap with a radius of 15.000 blocks can take up to 100GB in size (With the default config).

There are three default views per world. Note: the 3D-views are in high-resolution:

  • Standard top-down view.
  • 3D-view on a 30-degree angle faced from the south-east.
  • 3D-view of caves (underground).

Preparation

We are assuming that all of these commands are performed in-game by a player with the right privileges. These commands can be ran in the console. When you are doing this, you need to remove the / before each command.

Before you start editing the Dynmap configuration, you'll need to stop the Dynmap engine. Otherwise the plugin doesn't allow you to edit the config.

// First of all stop the dynmap engine
/dynmap pause all

If there are any worlds named with whitespace in its name, use quotation in the naming; using Dynmap commands.

// Example command, world name with and without quotes

/dmap worldset "Biome Bundle_nether" enabled:false
/dmap worldset world_nether enabled:false

Note that the whole name needs to be in quotes.

Disabling/enabling default worlds

Dynmap sees every dimension as a separate world. This is why we need to disable the nether and the end separately.

// Disable specific worlds
// If you want to do an opposite operation, like enabling a certain world. Change false to true.
/dmap worldset world_the_end enabled:false
/dmap worldset world_nether enabled:false

Disabling default views

We want to disable the views that are default per world that aren't disabled before this step. Since we already disabled all worlds expect the New_World and Biome Bundle those are the only ones left. Note: this step will delete all the remaining default views. If you wish to keep one you can!

/dmap mapdelete world:surface
/dmap mapdelete world:flat
/dmap mapdelete world:cave

Creating new views

Now that all the default views of the remaining worlds are deleted we want to create some new views. These views are 3D and have the same view-angle as the default, but in a lower resolution, which of-course takes less hard-disk-space.

A list of predefined perspectives can be found here: https://github.com/webbukkit/dynmap/wiki/Full-list-of-predefined-perspectives

// The confention for adding a new world is as followed
// Example
// /dmap mapadd [WorldName]:[WorldViewName] title:[visible name] perspective:[perspective] lighting:[lighting-mode] shader:stdtexture icon:[icon-location]

/dmap mapadd world:South_East title:"South East" perspective:iso_SE_30_lowres lighting:shadows shader:stdtexture icon:images/block_world_surface.png
/dmap mapadd world:North_West title:"North West" perspective:iso_NW_30_lowres lighting:shadows shader:stdtexture icon:images/block_world_surface.png

Now re-enable the dynmap service with:

/dynmap pause none

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Minecraft server template which utilizes PaperMC as core. Including Dynmap setup guide.

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